claude

crew

Throw an AI dev at a problem and have it own the outcome. Five Opus agents (router, scout, worker, critic, fresh-eyes) collaborate to investigate, plan, execute, and verify — SSH into systems, spin up infra, edit code, ship features, debug deploys, get airgap bundles working. Worker self-switches between investigating, planning, executing, and verifying modes — one persistent persona, not five different ones. Bounded scout budget (25 tool calls / 5 min, doubled in --paranoid), multi-agent reflexion on stuck (N=2-3 parallel variants + judge — fixes Reflexion's degeneration-of-thought failure mode), critic and fresh-eyes both produce mandatory evidence ledgers of commands they actually ran. One checkpoint (plan approval) for side-effecting tasks, zero for pure investigation. Plan and debrief render in chat; state files exist in .crew/runs/ for resume. Production beats --yolo always. /crew:goal sets a completion condition and runs the worker→critic→fresh-eyes loop unattended — cycle after cycle until critic and fresh-eyes both return pass, or a cycle/time cap stops it — enforced by a Stop hook (goal-gate.py) that blocks the run from ending while the goal is unmet.

3 on GitHubby AlphaBravov0.2.0MITupdated 3 months agoproductivity
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Plugin crew from marketplace codsworth in AlphaBravoCompany/codsworth-marketplace. Commands read from the repo's manifest — 1 month ago.

This plugin runs code on your machine — its hooks fire automatically on events like tool use. The exact commands are listed below; read them before installing.

What it installs

Slash commands (6)

  • /crew:cancel

    Cancel an active crew run

  • /crew:do

    Throw an AI dev at a problem and have it own the outcome — investigate, plan, execute, verify

  • /crew:goal

    Set a completion condition and let crew work unattended until critic and fresh-eyes both pass

  • /crew:help

    Explain the crew plugin and how to use it

  • /crew:list

    List recent crew runs

  • /crew:resume

    Resume an interrupted crew run from .crew/runs/<run-id>/

Subagents (5)

  • critic

    Crew critic. Adversarial verifier. Reads the original intent, the plan (if any), and the current state of code/systems. Runs real commands to check the work — does NOT read the worker's journal or trust the worker's self-report. Produces a falsifiable pass/fail verdict with an evidence ledger. Orche

  • fresh-eyes

    Crew fresh-eyes. Blind drift checker. Reads ONLY the original user intent and the current state of the codebase/systems — no brief, no plan, no journal, no critic verdict. Pretends to be a colleague who just walked up and was told what the user wanted. Checks whether the user got what they asked for

  • router

    Crew router. Classifies a free-form intent into initial worker mode (investigating | planning | executing), scope (light | deep | paranoid), side-effect surface (none | local | remote | production), and flag interpretation (--paranoid, --yolo). One-shot classifier. Returns a JSON config the orchestr

  • scout

    Crew scout. Builds the initial brief — what the codebase says, what memory + git remember, what the web teaches, what the verification surface is, what's still assumed. Bounded budget (25 tool calls or 5 minutes wall-clock). Output is brief.md in the run dir + a structured summary the orchestrator r

  • worker

    Crew worker — a dedicated dev that owns the problem. Self-switches between investigating, planning, executing, verifying, and stuck modes. Reads the brief, optionally produces a plan, executes against real systems (SSH, infra, code edits, deploys, features), verifies outcomes with concrete checks. W

Hooks (1)

  • Stop

    ${CLAUDE_PLUGIN_ROOT}/scripts/goal-gate.py

View source on GitHub

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Autonomous build-verify-fix loop. Decomposes a spec into castings with pre-authored teammate prompts, validates them through an 11-dimension F0.9 gate (including F0.7 intent-carrier coverage), builds in parallel waves with server-side evidence re-execution and per-requirement-ID binding, runs up to 8 verification streams (TRACE, FLOW_TRACE, PROVE, RESEARCH_AUDIT, COVERAGE_DIFF, SIGHT, TEST/PROBE, TEST_OBSERVATIONS), grinds defects to zero, then assays the result with fresh-eyes verification. Brownfield runs consume a flow delta; greenfield and cosmetic runs use the end-state pipeline. Forge plans. Foundry builds.

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adhoc

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Stops Claude from racing on ad-hoc work. Methodical-mode pre-response checklist injected every turn (Restate, Verified/Unverified assumptions, Read Floor, Approach Deliberation, Blast Radius, Stall Check, Competing Hypotheses, Goal-Driven Execution). Stop hook enforces four gates: file:line citation verifier, uncertainty-tell scanner, zero-tool-call grounding audit, and an iterative two-tier critic-dialog (Haiku fast-critic rounds 1-2, opus pre-stop-critic rounds 3-5, HARD block at round 5 until /adhoc:trust-me bypass). Each critic runs a 10-item rule compliance audit and sees the prior round's feedback to verify Claude actually addressed flagged issues. /adhoc:casual (one turn skip), /adhoc:trust-me (one-turn strict bypass), /adhoc:off (session disable). /adhoc:deep for heavier analysis, /adhoc:second-opinion for independent critique.

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tidy

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Careful low-risk codebase cleanup across 7 focused tracks: deduplication, type consolidation, dead code removal, circular dependency untangling, type strengthening, error-handling cleanup, and deprecated/AI-slop removal. Each track inspects in parallel (read-only), writes a critical assessment, ranks proposed changes by confidence (HIGH / MEDIUM / LOW / UNCERTAIN), and auto-applies ONLY HIGH-confidence LOW-risk changes per batch — running language-appropriate type checks, tests, and lints after each. MEDIUM and LOW changes get surfaced for explicit human decision. Atomic git commits per batch so any failing check is one revert away. Anti-pattern guardrails: never merges code that just LOOKS similar; never removes dynamically-imported / config-referenced / framework-convention / generated code; never strips legitimate boundary types (JSON parses, external APIs, FFI); never silences real error boundaries; never introduces new abstractions just to break a cycle; never uses comments as the source of truth. Refuses to run on a dirty working tree. Default mode is --dry-run (assess only); --apply is opt-in with a checkpoint before changes; --auto skips the checkpoint but never the HIGH-only confidence gate.

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End-to-end test authoring and maintenance for web apps via Playwright + Playwright MCP. Claude drives a real browser, reads the accessibility tree, and emits *.spec.ts files that pass — then keeps them passing. /e2e:init scaffolds Playwright in the cwd and registers the MCP server. /e2e:write <flow> drives the browser to perform the flow and emits a green spec. /e2e:crawl discovers every route and generates a smoke spec per route. /e2e:matrix produces a routes × roles coverage suite with reused storageState. /e2e:audit runs the suite, reads trace.zip files, and triages failures by root cause. /e2e:record wraps playwright codegen for manual capture. The author skill enforces selector hygiene (getByRole over CSS), auto-wait discipline, and idempotent test design; the diagnose skill drives trace-driven flaky-test triage. The spec-writer subagent isolates MCP-driven spec authoring from the main context.

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forge

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Codebase-aware specification engine. Runs a grounded interview that captures implicit facts as A-AUTO-NNN entries, emits typed Global Invariants / State Transitions / Contracts tables, runs an adversarial spec review at R3.5, and writes a foundry-ready spec with version frontmatter — locked, classified, and verifiable. Brownfield runs produce a flow delta against the existing system; greenfield runs produce an end-state spec; cosmetic runs skip flow mapping. Forge plans. Foundry builds.

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A mini-foundry — the build-verify-fix engine without the MCP server or the planning interview. You bring a structured spec (markdown with stable requirement IDs + acceptance criteria); crucible builds it and refuses to let it drift. /crucible:build <spec-file> decomposes the spec into units with DISJOINT file ownership, shows the split for one approval, then runs a Workflow engine: CAST (parallel deliberate-engineering builders, each handed its unit prompt verbatim, each emitting re-executable evidence bound to requirement IDs) → INSPECT (three blind orthogonal streams — wiring exists/substantive/wired, spec-before-code fresh-eyes assay, and re-execution of every evidence command) → GRIND (every non-passing verdict is a defect; fix the affected units and full-re-inspect, loop until zero or a cycle cap) → ASSAY (fresh-eyes agents read the spec first, form expectations, then confirm each requirement). Refuses a dirty tree; edits the shared working tree under disjoint ownership; commits per-unit only on user say-so so any unit is one revert away. Keeps foundry's load-bearing principles — verbatim unit prompts (no interpretation layer), multi-stream blind verification (build-green ≠ done), evidence binding, defect-to-zero grind, spec-before-code assay, an engine that routes and verifies but never re-narrates the spec or judges the code itself. Drops what needs the heavy machinery: no MCP gates/hashing, no isolated-worktree evidence, no brownfield flow-graph interview. forge plans → foundry builds; crucible is foundry's build engine, mini.

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