claude

Mobile Release

Skills for building, signing, and shipping Android and iOS apps to the Play Store and App Store — Android CLI, Gradle/keystore signing, xcodebuild/fastlane, store screenshots, preview videos, and listing review.

1 on GitHubby Art of Technologyv0.3.0MITupdated 3 months agodevelopment
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Plugin mobile-release from marketplace art-of-technology in Art-of-Technology/claude-mobile-skills. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (12)

  • android-build-sign

    Takes an Android source tree to a signed, uploadable release artifact. Covers Gradle project and variant discovery, versionCode/versionName management, upload keystore creation with keytool, signingConfigs in build.gradle.kts and build.gradle that read secrets from environment variables or keystore.

  • android-cli

    Drive Google's `android` CLI (1.0) to set up an Android environment, discover build artifacts, manage the SDK, boot emulators, install and inspect a running app, and query the Android Knowledge Base. Use when building, running, or debugging an Android app from the terminal. The CLI has no signing an

  • app-store-publish

    Upload a signed iOS `.ipa` to TestFlight and submit it to the App Store. Covers App Store Connect API keys, `xcrun altool --upload-app`, Transporter, `fastlane pilot` and `deliver`, a complete Fastfile with beta and release lanes, TestFlight internal vs external groups and Beta App Review, submittin

  • app-store-review

    Get an iOS app through App Review on the first attempt. Runs an executable pre-submission sweep over a real project — Info.plist purpose strings, privacy manifest and required-reason API codes, third-party SDK signatures, ATT, account deletion, debug leftovers — then checks store assets and metadata

  • apple-docs

    Look up Apple developer documentation from the terminal instead of answering from memory. Covers the fact that developer.apple.com/documentation and /design pages are JavaScript shells with no server-rendered text, the developer.apple.com/tutorials/data/... JSON endpoints that serve the real content

  • ios-build-sign

    Takes an iOS source tree to a signed .ipa ready to upload. Covers macOS and Xcode host checks, workspace vs project discovery with xcodebuild -list -json and -showBuildSettings, MARKETING_VERSION and CURRENT_PROJECT_VERSION, Apple Development vs Apple Distribution certificates, provisioning profiles

  • play-store-listing

    Pre-submission audit of a Google Play store listing and its policy declarations — asset specs, metadata limits, promo video, Data safety form, IARC content rating, privacy policy, ads and target-audience declarations, restricted permission declaration forms, new-account testing requirements, and com

  • play-store-publish

    Upload a signed Android App Bundle to Google Play and promote it across internal, closed, open, and production tracks. Covers service-account auth, fastlane supply, the raw Publishing API v3 edit lifecycle, staged rollout with userFraction, mapping and native symbol upload, and CI. Use when shipping

  • release-automation

    The automate/human split for a mobile release — which release steps an agent can do unattended, which need a named credential first, and which are permanently human-only because they need a browser, a legal identity, a payment, or a Console form with no API. Covers the full step-by-step classificati

  • ship-from-scratch

    Sequences a greenfield iOS and Android app from an empty repo to a live release, and says what to do in what order. Covers the day-one account work whose lead time cannot be compressed — Apple Developer Program enrollment, Google Play Console registration, D-U-N-S and identity verification, the new-

  • store-preview-videos

    Record and deliver App Store app previews and Google Play promo videos. Covers the fundamental asymmetry between the two stores, capture with `simctl io recordVideo` and `adb shell screenrecord`, Apple's duration/resolution/codec/audio constraints and poster frame, ffmpeg recipes for trimming, fps,

  • store-screenshots

    Capture App Store and Play Store screenshots at the exact pixel dimensions each store accepts, reproducibly. Covers picking the required device sizes, simulator and emulator capture with clean status bars, `fastlane snapshot` and `fastlane screengrab`, driving the app to the right screen with Maestr

Slash commands (6)

  • /mobile-release:bootstrap

    Set up a project's release plumbing from nothing — detect the project type, create or locate the signing material, write the CI release workflows, create the fastlane configuration, and stop at each step that needs a person. Produces a repo that can ship the hour credentials arrive. Never uploads an

  • /mobile-release:doctor

    Diagnose a broken or absent mobile release setup. Reports what tooling is installed, which credentials are present and which are actually valid, what is misconfigured in the project and the CI workflows, and what is missing — then gives the exact command or click path to fix each one. Read-only; cha

  • /mobile-release:preflight

    Run the App Store and Play submission audits against the real project and report BLOCK, RISK, or CLEAR per section, with the exact fix and file/line for every finding. Uploads nothing, submits nothing, and changes nothing on disk unless asked to apply a fix.

  • /mobile-release:screenshots

    Regenerate the full store screenshot set for both platforms at the exact pixel dimensions each slot accepts, from a reproducible device state — capture plan, determinism lock, simulator and emulator capture, measurement of every output, and delivery to the paths deliver and supply read. Never upscal

  • /mobile-release:ship-beta

    Build, sign, verify, and upload a beta to TestFlight and/or the Play internal track, picking the platform from the repo or from an argument. Validates before uploading, derives the build number from the store rather than a counter, uploads mapping files and symbols, and stops before anything externa

  • /mobile-release:ship-release

    The production path — audit, build, sign, upload, and submit for review, including the staged and phased rollout decision. Refuses to proceed on a BLOCK from the submission audit, and stops for explicit approval before every irreversible step. The rollout percentage is always a human decision.

View source on GitHub

More from Art-of-Technology/claude-mobile-skills

All 15 plugins →

Seven release-adjacent skills selected from Derek Pearson's 86-skill iOS collection, chosen because nothing else on this list covers them: App Clips (own store record and size limit), crash symbolication, DeviceCheck/App Attest, String Catalogs and localized metadata, simulator driving for capture, MetricKit hang and crash diagnostics, and StoreKit 2 IAP. NOT MIT — PolyForm Perimeter 1.0.0, source-available with a noncompete clause. Read docs/companion-skills.md before installing. Third-party skills by Derek Pearson.

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22 skills for shipping with the unofficial `asc` CLI: xcodebuild, code signing, TestFlight orchestration, build lifecycle, metadata sync and localization, screenshots, ASO audit, release notes, submission health, notarization, and crash triage. Third-party skill by Rudrank Riyam.

25 skills

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Release-note generation from commit history, a SwiftUI performance audit pass, and Swift concurrency review. Selected skills from Thomas Ricouard's skills collection; the upstream repo contains further skills not listed here.

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Three accessibility auditors — SwiftUI, UIKit, and AppKit — producing patch-ready findings rather than generic advice. Third-party skills by Roberto Gomez Munoz.

3 skills

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App Store Optimization guidance for title, subtitle, keyword field, and description copy. Third-party skill by Tim Broddin.

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Pre-submission audit against App Store Review Guidelines — app completeness, privacy manifest (ITMS-91053/91061), IAP and subscription compliance, ATS, export compliance, entitlements, plus a submission metadata checklist. Third-party skill by Dann Beauregard / 3 Paws AI Studio.

1 skill

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