Team Skills Platform
codexRole-based team delivery framework — Tech Lead-orchestrated 8-role system with 195+ skills, 27 specialist agents, 80+ commands, hooks, and ECC harness for Claude Code, Codex, and OpenCode.
200 skills
Reusable Agent Skills for Codex, Claude Code, and compatible clients, covering Django, Rust, Cookiecutter, SEO, traction, product marketing, and nonfiction publishing workflows.
Plugin lvtd-skills in ConcertoNotes/codex-plugins. Commands read from the repo's manifest — 1 month ago.
alpinejs-djangoUse when adding, changing, or debugging Alpine.js behavior in this Django SaaS Starter project, especially in Django templates that may also use HTMX partial updates.
b2b-reach-engineeringBuild B2B reach systems that make a defined market aware of the company through named accounts, real buyers, controlled delivery channels, and first-touch saturation. Use when the right market may not know the company exists, outbound gets little signal, brand awareness is vague, the target market i
b2b-resonance-auditAudit and rewrite B2B sales messaging so the right buyers quickly understand the painful problem, concrete outcome, and mechanism behind the offer. Use when buyers see the company but do not remember it, cannot explain what it does, do not connect it to a trigger, or messaging sounds clever, vague,
b2b-sales-constraint-diagnosisDiagnose the single B2B sales constraint currently limiting pipeline or revenue and route to the right repair workflow. Use when sales feels stuck, pipeline is weak, leads ghost, outbound is not working, conversion is unclear, or the team is debating whether to fix reach, messaging, follow-up timing
b2b-timing-engineDesign recurring B2B buyer-presence systems that keep a company remembered until pain becomes urgent, using time-based visibility cadence instead of unreliable intent signals or linear funnel assumptions. Use when buyers know the company but deals stall, follow-up is inconsistent, the team waits for
b2b-trust-engineeringEngineer B2B buyer trust by reducing perceived risk, stacking relevant proof, simplifying next steps, and designing sales calls to confirm confidence rather than persuade from scratch. Use when qualified buyers take calls, request proposals, start trials, or show interest but then stall, ghost, choo
beta-reader-feedbackPlan beta reading rounds for practical nonfiction and turn reader comments, abandonment, confusion, skepticism, and negative feedback into manuscript revisions. Use when recruiting beta readers, preparing reader instructions, synthesizing feedback, deciding whether a book is ready, or improving a dr
book-reader-conversationsPlan and synthesize pre-draft reader conversations for useful nonfiction books, including listening interviews, teaching calls, reader-language capture, promise validation, scope refinement, and TOC testing. Use when validating a practical book idea, finding target readers, preparing interview promp
book-sales-optimizationOptimize useful nonfiction book sales after the book is already working, including Amazon or retailer funnels, cover thumbnail clarity, store descriptions, authentic reviews, extra formats, pricing, upsells, piracy hooks, and fan engagement. Use when improving a book product page, purchase funnel, f
book-seed-marketingPlan seed marketing for useful nonfiction books so the first 500-1000 target readers can start word of mouth. Use when choosing launch channels, planning a podcast or digital book tour, Amazon PPC, event giveaways, bulk sales, writing in public, content schedules, or email capture for a practical bo
book-toc-labDesign and pressure-test useful nonfiction book promises, scopes, recommendation loops, and takeaway-first tables of contents before drafting. Use when planning, outlining, scoping, restructuring, validating, or testing a practical book, guide, manual, course-like book, or other reader-outcome-focus
broken-link-buildingRun broken link building and link equity salvage workflows by finding relevant resource pages, checking outbound link status, verifying dead URLs, qualifying dead backlinks, preparing replacement outreach, and mapping old owned URLs to redirects. Use when finding broken link prospects, replacing dea
calibredbManage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs). Use when listing books, searching/filtering library records, reading/updating metadata, adding/removing formats, exporting books, maintaining custom columns, running library checks, managing FTS i
cookiecutterUse when adding, changing, testing, or debugging Cookiecutter templates, including cookiecutter.json variables, Jinja-rendered files, hooks, _copy_without_render, optional feature cleanup, and generated-project validation.
customer-commitment-validationEvaluate whether customer, sales, investor, partner, or product meetings produced real commitment and advancement instead of polite interest. Use when interpreting meeting outcomes, stalled leads, trial requests, letters of intent, preorders, warm intros, case-study offers, unclear next steps, or co
customer-conversation-accessFind and frame customer conversations through warm intros, communities, casual chats, events, advisors, landing-page replies, and meeting requests. Use when a team needs people to interview, cold outreach is failing, a meeting ask sounds needy or pitchy, or customer discovery needs a credible reason
customer-discovery-conversationsPlan and audit customer discovery conversations that produce concrete evidence instead of compliments, opinions, hypotheticals, or feature-request noise. Use when planning customer interviews, rewriting interview scripts, validating startup ideas before building, avoiding biased questions, or applyi
customer-learning-notesTurn customer conversation notes, interview transcripts, call summaries, CRM snippets, or research notes into shared team learning and next questions. Use when synthesizing raw customer notes, avoiding founder interpretation bottlenecks, extracting quotes and signals, updating beliefs, or deciding w
customer-segment-slicingNarrow broad customer categories into specific, reachable who-where segments for customer discovery, positioning, traction tests, sales outreach, or SEO personas. Use when feedback is inconsistent, the market is too broad, personas are vague, users request too many different features, or the team do
django-ci-test-optimizationOptimize Django and pytest-django test execution in CI with cache configuration, slow-test splitting, database reuse strategy, parallel workers, pytest-xdist, CircleCI/GitHub Actions/Jenkins/Travis patterns, and full-coverage safeguards. Use when CI test jobs are slow, flaky under parallelism, missi
django-db-performanceDiagnose and improve slow Django database-backed endpoints with evidence-first profiling, query-plan review, index selection, ORM loading fixes, batching, database-side computation, materialized views, and pagination choices. Use when a Django view, API, job, report, queryset, or database query is s
django-db-side-computationMove Django performance-sensitive Python loops into database-side computation with annotations, aggregates, filtered aggregates, F expressions, functions, Subquery, OuterRef, Exists, Window expressions, db_default, and GeneratedField. Use when Django code counts, sums, filters, flags, ranks, or deri
django-htmxBuild and review HTMX interactions in Django server-rendered projects, especially generated django-saas-starter apps. Use when adding hx attributes, partial template responses, request.htmx branching, django-htmx response headers, forms, swaps, triggers, redirects, polling, boosted links or forms, o
django-index-designDesign safe Django and PostgreSQL indexes from measured query plans, including B-tree, composite, covering, partial, expression, GIN/JSONB, BRIN, and concurrent migration patterns. Use when a Django query plan suggests missing or mismatched indexes, a production table needs an index without write do
django-materialized-viewsModel, migrate, refresh, and verify PostgreSQL materialized views in Django for expensive report or dashboard queries that can tolerate stale data. Use when ORM/index/query rewrites are not enough, the result is read often, freshness can be bounded, and a Django app needs unmanaged models, RunSQL mi
django-orm-query-optimizationOptimize Django ORM query loading by fixing N+1 queries, duplicate related-object queries, over-fetching, serializer/template query loops, and inappropriate select_related, prefetch_related, only, or defer usage. Use when a Django page, API, admin view, template, serializer, or queryset issues too m
django-pagination-performanceImprove Django and Django REST Framework pagination for large querysets using bounded page sizes, stable ordering, indexed ordering, offset limits, keyset pagination, DRF CursorPagination, and count-query tradeoffs. Use when list pages, admin views, APIs, exports, or infinite scroll become slow, inc
django-q2Use when adding, changing, testing, or debugging Django Q2 background tasks, scheduled jobs, qcluster workers, Redis broker configuration, or ORM broker fallback in this generated Django SaaS app.
django-query-plan-readingRead and compare Django/PostgreSQL query execution plans using QuerySet.explain(), EXPLAIN, EXPLAIN ANALYZE, scan types, joins, estimates, actual timing, buffers, and row counts. Use when one SQL query dominates Django latency or when an index, ORM rewrite, pagination change, or materialized view ne
django-query-profilingFind the Django ORM code and request path responsible for slow SQL by using APM traces, slow query logs, Django Debug Toolbar, query logging, and local reproduction. Use when a Django database performance issue is suspected but the exact queryset, view, serializer, template, or job causing it is not
django-queryset-batch-processingProcess large Django querysets and write-heavy jobs with memory-safe reads, values/values_list, iterator chunking, set-based update/delete, bulk_create, bulk_update, F expressions, Func expressions, and batch sizing. Use when a Django command, task, migration, report, or loop reads or writes many ro
django-targeted-mockingMock Django test boundaries safely with override_settings, pytest settings, autospecced unittest.mock objects, output/input capture, requests-mock, VCR.py, outbound HTTP blocking, and time-freezing tools. Use when tests need to replace settings, HTTP calls, time, command output, stdin, or external s
django-test-dataDesign faster, clearer Django test data and test structure with factories, setUpTestData, SimpleTestCase/TestCase choices, fixture-file cleanup, query optimization, and unit-vs-integration boundaries. Use when Django tests create too much data, rely on slow fixtures, overuse TransactionTestCase, dup
django-test-parallelizationSafely parallelize Django and pytest-django test suites with Django --parallel, pytest-xdist, test isolation checks, randomized order detection, shared-resource sharding, locks, and load balancing. Use when enabling parallel tests, diagnosing failures under parallel execution, handling flaky Django
django-test-performanceImprove slow Django test suites through measured profiling, safe test settings, database and migration tuning, parallel execution, test-data cleanup, and CI workflow changes. Use when Django or pytest-django tests are slow, CI test jobs take too long, database setup dominates runtime, or a user asks
django-test-profilingProfile and measure slow Django test suites with Django's runner, pytest-django, shell timing, py-spy, cProfile, pytest durations, and profiler visualizations. Use when a Django project has slow tests, unclear test-runtime bottlenecks, CI timing problems, startup overhead, database setup overhead, o
eighty-twenty-conversion-messageBuild high-leverage sales messages that attract qualified buyers and repel poor-fit prospects. Use when writing or diagnosing headlines, landing pages, outreach, ads, sales letters, lead magnets, or B2B messages where urgency, qualification, and conversion matter.
eighty-twenty-customer-value-rfmSegment customers and lists by 80/20 value, responsiveness, recency, frequency, and money. Use when identifying best customers, prioritizing follow-up, finding high-value buyers, pruning low-value accounts, or deciding what customer data to measure.
eighty-twenty-funnel-economicsDiagnose and prioritize sales funnel improvements by economics, conversion, split testing, and high-value customer potential. Use when optimizing funnels, deciding what to test, improving CAC or profit, evaluating upsells, or choosing the few metrics that matter now.
eighty-twenty-market-selectionFind hyper-responsive buyers and disqualify weak markets using 80/20 Sales and Marketing. Use when choosing a target segment, validating demand, screening prospects, finding urgent buyer problems, or deciding whether a market is worth sales and marketing effort.
eighty-twenty-power-curveApply 80/20 power-curve thinking to sales, marketing, customers, offers, traffic, time, and operations. Use when finding leverage, diagnosing uneven results, prioritizing high-upside segments, or replacing average-based reasoning with Pareto and power-law analysis.
eighty-twenty-time-team-leverageApply 80/20 leverage to time, talent, assistants, outsourcing, hiring, salespeople, and low-value work. Use when deciding what to delegate, outsource, stop doing, hire for, trial, or remove so high-value people spend more time on their strongest work.
eighty-twenty-traffic-strategyPrioritize traffic, media, lists, and audience sources with an 80/20 lens. Use when choosing acquisition media, deciding which traffic source to master, evaluating rented or owned lists, sequencing channel expansion, or shifting budget toward higher-leverage sources.
eighty-twenty-usp-guaranteeCreate 80/20-style unique selling propositions, guarantees, and result-based offers. Use when positioning an offer, strengthening a value proposition, raising prices, creating a guarantee, or making a sales promise more specific and credible.
evergreen-technical-bookKeep technical nonfiction durable by separating timeless concepts, decision frameworks, and reader outcomes from fast-changing tool walkthroughs, UI steps, versions, vendor details, and companion resources. Use when scoping, outlining, revising, or updating technical books, self-hosting guides, soft
fastmcp-djangoUse when adding, changing, deploying, testing, or debugging FastMCP MCP servers in existing Django apps, including ASGI mounting, stdio or sidecar servers, Django ORM access from MCP tools, auth and permissions, Streamable HTTP deployment, and MCP client tests.
game-balance-economyBalance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies. Use when tuning combat, loot, upgrades, scoring, level curves, AI difficulty, risk-reward choices, or any system where numbers shape player decisions.
game-design-docsCreate lightweight, living game design documents for AI-built games. Use when writing a game design brief, system spec, feature contract, content schema, implementation handoff, decision log, or when a coding agent needs durable project memory.
game-geometry-representation-choiceChoose the right geometric representation for game systems before implementing rendering, collision, procedural generation, editing, or conversion code. Use when deciding between meshes, SDFs, voxels, splines, parametric surfaces, fields, or hybrid geometry workflows for games.
game-interface-feedbackDesign or audit game controls, HUD, menus, feedback, input mapping, transparency, juiciness, channels, modes, and metaphors. Use when implementing UI, controls, camera, tutorials, status displays, accessibility feedback, or when players are confused about what happened.
game-mechanics-designDesign, inspect, or repair game mechanics, core loops, rules, goals, actions, state, chance, secrets, skills, and emergent dynamics. Use when building gameplay systems, combat, puzzles, progression, simulations, board/card mechanics, or any feature where rules create player behavior.
game-mesh-voxel-conversionPlan and implement conversions between game meshes, SDFs, voxels, images, contours, and smooth curves while preserving enough gameplay and rendering data. Use when repairing meshes, extracting meshes from fields, voxelizing geometry, contouring, denoising voxel data, generating LODs, or moving geome
game-playtest-planningPlan, run, and interpret game playtests. Use when validating prototypes, onboarding, difficulty, mechanics, UI clarity, retention, or fun; when writing playtest scripts, surveys, observation plans, or telemetry requirements.
game-prototype-loopTurn a game idea into a focused design problem, risk-first prototype plan, and iteration loop. Use when starting a game, choosing what to build first, scoping an MVP, defining design questions, planning prototypes, or deciding whether an idea is ready for production.
game-responsibility-reviewReview a game for player impact, ethics, transformation, inclusion, monetization pressure, community risk, dark patterns, and hidden design agendas. Use before shipping manipulative loops, social systems, ads, monetization, retention mechanics, UGC, or player-generated communities.
game-sdf-and-field-modelingModel game shapes, volumes, influence, procedural objects, and effects with signed distance functions, implicit functions, scalar fields, vector fields, and deformation fields. Use when building SDF primitives, field composition, raymarching inputs, organic procedural shapes, offsets, Booleans, defo
game-smooth-curves-and-motionDesign smooth game motion with splines, Bezier curves, interpolation, derivative continuity, path parameterization, and speed control. Use when implementing camera rails, waypoint paths, vehicle routes, projectile trails, animation curves, roads, rivers, or any motion/path system that must feel smoo
game-spatial-queriesDesign and review game spatial query code for raycasts, picking, collision predicates, containment tests, orientation tests, and point/line/plane distances. Use when implementing or debugging ray-triangle hits, point-in-triangle checks, barycentric constraints, signed distance tests, or geometry pre
game-story-world-characterDesign or evaluate game story, world, characters, spaces, presence, aesthetics, and indirect control. Use when adding narrative, quests, levels, environments, character arcs, worldbuilding, environmental storytelling, or emotional context to gameplay.
game-transform-systemsDesign and debug game transform systems, coordinate spaces, local/world/view/projection matrices, homogeneous coordinates, camera constraints, and inverse transforms. Use when implementing object transforms, camera math, parent-child transforms, projection/unprojection, or coordinate-space conversio
game-vector-math-primitivesApply vector math primitives for game rendering, collision, orientation, lighting, steering, and geometry predicates. Use when working with dot products, cross products, triple products, normals, projections, signed areas, signed volumes, facing checks, or vector normalization.
guest-post-placementPlan, qualify, pitch, and track guest post placements that build links and expertise through audience-specific, citation-justified, editorially placeable off-site content. Use when checking guest post viability, making sales pages citable, creating guest post pitch titles, assessing publisher qualit
link-building-strategyDesign sustainable link-building campaigns that connect business goals, linkable assets, publisher ecosystems, metrics, resources, and campaign templates. Use when planning a link-building campaign, choosing tactics, defining link-building KPIs, mapping links to business outcomes, or turning SEO aut
link-outreach-acquisitionPlan, draft, review, and operate audience-relevant link outreach campaigns with personalization, subject lines, response handling, tracking, and bulk-send guardrails. Use when writing link outreach emails, pitching resource pages, handling outreach replies, planning blogger or journalist outreach, r
link-prospect-qualificationQualify, score, filter, and prioritize link-building prospects by relevance, trust, editorial quality, authority, outreach fit, spam risk, and asset readiness. Use when reviewing raw URL lists, deciding which sites are worth outreach, auditing link target quality, segmenting prospects, or rejecting
link-prospecting-researchResearch link-building opportunities by mapping assets to opportunity types, building query libraries, analyzing competitor backlinks, finding scrapeable lists, and expanding prospecting seeds. Use when finding link prospects, creating link prospecting queries, mapping guest post/resource/directory
linkable-asset-planningPlan, audit, and prioritize linkable assets that publishers, curators, experts, and community owners have a real reason to cite. Use when creating link-worthy content ideas, auditing existing assets, turning market pains into assets, analyzing competitor linkable content, or deciding what to build b
local-sponsorship-link-buildingPlan, prospect, evaluate, fulfill, and measure local sponsorship campaigns that build local visibility, relationships, and links through events, nonprofits, community organizations, and local publishers. Use when finding local sponsorship link opportunities, evaluating sponsorship packages, building
lvtd-skills-routerUse when the user is unsure which LVTD skill fits their problem, asks what skill to use, describes a cross-domain workflow, or needs help choosing between Django, Rust, SEO, B2B sales, writing, product, library, or template skills.
make-product-viralMake a product, landing page, pricing page, launch page, free tool, or social preview easier to understand, buy, remember, and share using Marc Lou-inspired viral product patterns.
manuscript-engagement-analyticsAnalyze nonfiction manuscripts for reader engagement signals, including heading-level word counts, slow starts, long slogs, weak takeaway titles, value pacing, beta-reader comment dropoff, and abandonment risks. Use when auditing a book, guide, manual, course-like draft, or technical manuscript for
player-experience-modelingModel target players, motivations, emotions, pleasures, needs, flow, novelty, judgment, and interest curves. Use when defining who a game is for, shaping retention, diagnosing boredom or confusion, designing progression, or aligning gameplay with a desired emotional arc.
product-led-seo-strategyCreate product-led SEO strategies that turn product value, user intent, page architecture, taxonomy, and scalable user experiences into organic growth. Use when a user asks for SEO strategy, organic growth planning, content/product SEO, programmatic SEO direction, search moat creation, or wants to a
reader-experience-editAudit and revise practical nonfiction drafts for reader experience, value pacing, front-loaded insight, value-per-page, boredom, and beta-readiness. Use when editing, restructuring, shortening, or reviewing a book, guide, manual, course-like manuscript, or long-form educational draft so readers rece
rust-api-test-harnessUse when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test isolation, external HTTP mocks, or CI-ready cargo verification for Actix, Axum, Warp, Rocket, or similar Rust web framewo
rust-async-task-designDesign and review Rust async code around task ownership, suspension points, cancellation, blocking work, and runtime boundaries. Use when writing, refactoring, or reviewing futures, async functions, Tokio tasks, spawn, JoinHandle, Send futures, async traits, cancellation, or mutexes across await poi
rust-bevy-asset-pipelineBuild and review Bevy game asset loading pipelines with typed asset catalogs, path validation, loading states, handle ownership, sprite sheets, audio, and runtime resource checks. Use when organizing Bevy assets, replacing hard-coded paths, adding loading screens, diagnosing missing handles, or pack
rust-bevy-collision-broadphaseDesign and review Bevy 2D collision broadphase systems with AABB bounds, spatial indexes, typed collision events, and benchmark-driven test beds. Use when replacing O(n^2) collision checks, adding spatial partitioning, diagnosing Bevy collision performance, or separating broadphase, narrowphase, and
rust-bevy-fixed-step-physicsDesign and review Bevy fixed-step 2D physics loops with velocity components, deterministic movement, collision prediction, interpolation, impulses, and tweened presentation. Use when movement depends on frame rate, collision misses appear at high speed, physics and animation are tangled, or Bevy gam
rust-bevy-procedural-world-builderBuild and review Bevy procedural world generation with grid resources, deterministic seeds, reachability checks, chunk or room spawning, background generation boundaries, and gameplay-safe entity materialization. Use when creating tile maps, dungeon-like spaces, mining bases, or generated levels in
rust-bevy-state-flowrust-bracket-game-looprust-concurrency-primitivesrust-crate-publishing-readinessrust-data-driven-game-contentrust-deployable-servicerust-domain-boundariesrust-error-observabilityrust-ffi-safe-wrappersrust-game-polish-releaserust-game-slice-planningrust-idempotent-workflowsrust-iterator-collectionsrust-legion-ecs-gameplayrust-library-performance-featuresrust-ownership-borrowingrust-roguelike-procgen-airust-service-securityrust-sqlx-postgres-servicerust-tilemap-camera-renderingrust-trait-api-designrust-turn-intent-systemsrust-unsafe-boundariesrustdoc-library-documentationself-publishing-productionseo-opportunity-researchseo-persona-intent-mappingseo-roadmap-prioritizationtechnical-book-lab-designtechnical-manuscript-verificationtechnical-seo-triagetraction-bullseyetraction-channel-researchtraction-critical-pathtraction-email-marketingtraction-events-communitytraction-paid-acquisitiontraction-partnership-salestraction-pr-playbooktraction-reviewtraction-seo-contenttraction-test-plannertraction-viral-engineeringRole-based team delivery framework — Tech Lead-orchestrated 8-role system with 195+ skills, 27 specialist agents, 80+ commands, hooks, and ECC harness for Claude Code, Codex, and OpenCode.
200 skills
131 evidence-based education skills for curriculum design, lesson planning, and assessment, with transparent evidence ratings and MCP server.
164 skills
DevOps layer for coding agents with flow, feedback, and memory that compounds between sessions.
74 skills
把 Codex 连接到 Zoom 会议上下文,并构建 Zoom 应用、机器人、API 集成、SDK 工作流、Webhook 和自动化。
40 skills · 26 commands · 2 agents · app connector
13 skills for image, video, and audio generation using 100+ models - FLUX, Midjourney v7, Veo3, Kling 3.0, Suno, and HunyuanVideo via muapi.ai.
57 skills
在 Codex 中构建、调试、部署和管理与 Vercel 相关的开发、基础设施或自动化工作流。
47 skills · 6 commands · 3 agents · app connector
Matt Pocock's agent skills for real engineering (grilling, spec/ticket flows, TDD, code review, domain modelling and more).
39 skills
Core skills library for Claude Code: TDD, debugging, collaboration patterns, and proven techniques
15 skills · hooks
Official Next.js skills: adopt and optimize Cache Components, adopt Partial Prefetching, and verify runtime behavior against a running dev server.
6 skills
Persistent memory for Claude Code: the next session starts where the last one left off.
29 skills · 1 MCP server · hooks
tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
1 skill
Open-source AI job search that runs locally in your AI coding CLI: scan job portals, evaluate listings into a structured A-H report with a 1-5 score, tailor your CV, track applications
5 skills · hooks
This page updates itself from your repo. Add the badge to your README, or get it Featured to pin it above the organic results with a followed link to your site.