design-loop
claudecodexExperimental project design cycles composed from reusable brainstorm, research, design, implementation, test and analysis workflows.
8 skills
Develop substantial Three.js games through mechanics experiments, Blender production and independent browser playtests.
Not in a marketplace yet, so it loads for one session with --plugin-dir.
Plugin 3d-browser-game in DanMcInerney/orchflows. Commands read from the repo's manifest — 3 days ago.
3d-browser-gameBuild a complete Three.js game or bounded production phase through mechanics experiments, Blender assets, QA and independent playtests.
make-blender-game-assetsCreate original Blender assets with editable sources, GLB exports and inspection through a Three.js loader.
playtest-3d-browser-gameIndependently assess an exact Three.js build through browser play, mechanics, QA and rendered assets; no repairs.
Experimental project design cycles composed from reusable brainstorm, research, design, implementation, test and analysis workflows.
8 skills
Composable native workflows, layered guidance and a portable user library.
4 skills
Composable short-video making and independent export review.
3 skills
Reusable independent comparison and bounded review with revision.
2 skills
Build benchmarks of hard agent tasks that admit only verified, shortcut-resistant tasks and measure how well the suite separates systems.
1 skill
How the calendar team books meetings into the team's calendar files under the booking policy.
1 skill
This page updates itself from your repo. Add the badge to your README, or get it Featured to pin it above the organic results with a followed link to your site.