claude

unity-dev-toolkit

Unity development toolkit with intelligent scripting, code refactoring, performance optimization, UI Toolkit support, compile error resolution, and testing automation

97 on GitHubby Dev GOMv1.4.0Apache-2.0updated 9 months agogame-development
/

Plugin unity-dev-toolkit from marketplace dev-gom-plugins in Dev-GOM/claude-code-marketplace. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (7)

  • unity-compile-fixer

    Detect and resolve Unity C# compilation errors using VSCode diagnostics. Use this skill when Unity projects have compilation errors that need diagnosis and automated fixes. Analyzes errors from VSCode Language Server, proposes solutions based on error patterns, and handles version control conflicts

  • Unity Scene Optimizer

    Analyzes scenes for performance bottlenecks (draw calls, batching, textures, GameObjects). Use when optimizing scenes or investigating performance issues.

  • Unity Script Validator

    Validates C# scripts for best practices, performance, and Unity patterns. Use when reviewing scripts or checking code quality.

  • Unity Template Generator

    Generates production-ready C# script templates (MonoBehaviour, ScriptableObject, Editor, tests). Use when creating new scripts or setting up project structure.

  • unity-test-runner

    Execute and analyze Unity Test Framework tests from the command line. This skill automates test execution for Unity projects by detecting the Unity Editor, configuring test parameters (EditMode/PlayMode), running tests via CLI, parsing XML results, and generating detailed failure reports. Use this w

  • Unity UI System Selector

    Guides selection between UGUI and UI Toolkit for projects. Use when choosing UI framework or migrating UI systems.

  • Unity UI Toolkit

    Assists with Unity UI Toolkit development - UXML structure, USS styling, C# VisualElement manipulation, data binding, and custom controls. Use when implementing UI Toolkit interfaces.

Slash commands (3)

  • /unity-dev-toolkit:new-script
  • /unity-dev-toolkit:optimize-scene
  • /unity-dev-toolkit:setup-test

Subagents (4)

  • unity-architect

    Unity architecture expert for game system design and project structure

  • unity-performance

    Unity performance optimization specialist for game profiling and optimization

  • unity-refactor

    Unity code refactoring specialist for improving code quality, maintainability, and applying design patterns

  • unity-scripter

    Unity C# scripting expert for writing clean, performant game code

View source on GitHub dev-gom.github.io

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