claude

game-development

Game development with Unity, Godot, and Minecraft

21 on GitHubby wshobsonv1.0.0MITupdated 5 days agodevelopment
/

Plugin game-development from marketplace agents-skills-plugins in EricGrill/agents-skills-plugins. Commands read from the repo's manifest — 5 days ago.

What it installs

Skills (2)

  • godot-gdscript-patterns

    Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.

  • unity-ecs-patterns

    Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.

Subagents (2)

  • minecraft-bukkit-pro

    Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manipulation, player management, and performance optimization. Use PROACTIVELY for plugin architecture, gameplay mechanics, server-side features, or cross-

  • unity-developer

    Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics,

View source on GitHub

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claude & codex plugins68 plugins