codex

EverMe

Persistent memory recall and lifecycle capture for Codex sessions via EverMe.

81 on GitHubby EverMind AIv0.7.10Apache-2.0updated yesterdayProductivity

Plugin everme in EverMind-AI/EverMe. Commands read from the repo's manifest — yesterday.

This plugin runs code on your machine — its hooks fire automatically on events like tool use. The exact commands are listed below; read them before installing.

What it installs

Skills (2)

  • everme-agent-skill

    Read the full body of an EverMe agent skill before doing the work it covers. Use when an injected <everme_recall> block or an EverMe search result lists an agent skill (a `[skill <id>]` line with a name and a one-line summary) whose summary matches the task in hand. The summary is not the procedure;

  • everme-memory

    Persistent memory for Codex sessions with native lifecycle recall and save. Use EverMe proactively when the user refers to previous conversations, earlier decisions, "last time", "remember when", existing project conventions, or previously solved errors, or asks to continue prior work; save durable

Hooks (4)

  • SessionStart

    node "${PLUGIN_ROOT:-$CLAUDE_PLUGIN_ROOT}/bin/hook.mjs" hook SessionStart

  • UserPromptSubmit

    node "${PLUGIN_ROOT:-$CLAUDE_PLUGIN_ROOT}/bin/hook.mjs" hook UserPromptSubmit

  • Stop

    node "${PLUGIN_ROOT:-$CLAUDE_PLUGIN_ROOT}/bin/hook.mjs" hook Stop

  • PreCompact

    node "${PLUGIN_ROOT:-$CLAUDE_PLUGIN_ROOT}/bin/hook.mjs" hook PreCompact

View source on GitHub everme.evermind.ai

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