wondelai-ux-design
claudeUX and UI design skills.
65 skills
Thirteen three.js r186 skills (scenes, geometry, materials, lighting, shaders, animation, post-processing, React Three Fiber, performance) with current APIs and a list of outdated patterns to avoid.
Plugin threejs-skills from marketplace framecore-works-toolbox in FrameCoreWorks/framecore-works-toolbox. Commands read from the repo's manifest — today.
threejs-animationKeyframe, skeletal and morph-target animation, procedural motion and clip blending, on WebGL or with WebGPU and TSL. Use when animating objects, playing glTF animations, posing bones, driving morph targets, or mixing and crossfading clips.
threejs-asset-pipelineShrinking glTF assets for three.js with gltf-transform: inspect, validate and optimize commands, Draco, meshopt and quantization, KTX2, WebP and AVIF textures, the loader setup each output needs, and gltfjsx for React. Use when compressing, optimizing or validating 3D models before loading them.
threejs-fundamentalsThree.js scene setup: scenes and fog, cameras, the renderer and tone mapping, the animation loop, object hierarchies, transforms, core math and cleanup, on WebGL or with WebGPU and TSL. Use when creating a scene from scratch, configuring a camera or renderer, handling resize, or arranging objects.
threejs-geometryCreating and shaping three.js geometry: built-in shapes, 3D text, vertex buffers and attributes, merging, instancing, batching, point clouds and lines, on WebGL or with WebGPU and TSL. Use when building 3D shapes or text, custom vertex data, custom meshes, instanced meshes, or point clouds.
threejs-interactionPicking with raycasting, camera controls, transform gizmos, drag, hover and box selection for three.js, identical under WebGL and WebGPU. Use when handling mouse, touch or keyboard input, detecting clicks on 3D objects, adding camera controls, or making scene objects interactive.
threejs-lightingLight types and physical units, shadow maps, HDR environment lighting, light probes, and lighting performance, on WebGL or with WebGPU and TSL. Use when adding or tuning lights, fixing shadow acne, setting up image-based lighting, or dimming an environment map.
threejs-loadersLoading three.js assets: glTF with Draco, meshopt and KTX2 compression, other model formats, textures, HDR and EXR environments, progress, caching, cloning and disposal. Use when loading 3D models, textures or environment maps, or managing loading progress, on WebGL or with WebGPU and TSL.
threejs-materialsChoosing and configuring three.js materials - unlit, diffuse, specular, PBR, toon, point and line materials - shared properties like blending and stencil, environment response, and the WebGPU node-material and TSL equivalents. Use when styling meshes or tuning material behavior.
threejs-performanceMeasuring and optimizing three.js speed: render statistics, memory counters, fewer draw calls via merging, instancing, batching and LOD, fill rate, shadows, CPU work per frame, shader stalls and GPU compute for particles, WebGL or WebGPU with TSL. Use when a scene is slow, janks or exceeds memory.
threejs-postprocessingThree.js post-processing: composer pass chains, built-in renderer effects, and the WebGPU/TSL node pipeline — bloom, depth of field, ambient occlusion, custom screen effects. Use when adding visual effects, color grading, blur, glow, or screen-space shaders, on WebGL or with WebGPU and TSL.
threejs-react-three-fiberBuilding three.js scenes from React with React Three Fiber and drei: renderer setup, the scene graph as JSX, frame-loop, state and loading hooks, pointer events, and adaptive performance, on WebGL or with WebGPU and TSL. Use when writing React components that render three.js.
threejs-shadersCustom GLSL vertex and fragment shaders: uniforms, varyings, shader chunks, extending built-in materials, instanced attributes, plus the same effects as node materials with TSL on WebGPU. Use when writing a shader, a custom material or effect, moving vertices in a shader, or porting GLSL to TSL.
threejs-texturesThree.js textures: image loading, color spaces, UV channels and transforms, texture types from canvas to HDR and KTX2, render targets, texture memory. Use when working with images on materials, UV coordinates, cubemaps, render targets or texture optimization; on WebGL or with WebGPU and TSL.
UX and UI design skills.
65 skills
52 marketing skills: CRO, copywriting, SEO, email, analytics and launch.
52 skills
Launch and promo videos rendered from HTML: product launches, story pieces, charts, captions, 3D, globes, particles, overlays and cartoon styles, frame-accurate to MP4 (or alpha video) with a pinned local Chromium.
13 skills
GreenSock's official GSAP skills: core tweens and easing, timelines, ScrollTrigger, plugins (SplitText, MorphSVG, Flip and others), React and other frameworks, utilities and performance, so web animation code uses the current GSAP API.
8 skills
Six rule skills that keep UI, copy and code from looking AI-generated, plus a local colour-contrast checker.
6 skills · 1 MCP server
Removes AI patterns from fiction and professional prose without changing what it says.
6 skills
Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics.
1 skill
Editorial diagrams in your brand, as self-contained HTML and SVG. Architecture, flowcharts, sequence, state machines, ER and database schemas, timelines, swimlanes, org charts, Gantt, Wardley maps, user journeys, service blueprints, UML class, lifecycle phase maps, and charts from bar, line and scatter to Sankey, treemap and heatmap, plus many more. Redraws draw.io, Mermaid, Excalidraw and PlantUML files. Exports SVG and PNG.
1 skill · 7 commands
53 marketing skills for technical marketers and founders: CRO, copywriting, cold email, prospecting, SEO, AI SEO, paid ads, SMS, ad creative, video production, image generation, co-marketing, churn prevention, pricing, referrals, revenue operations, sales enablement, customer research, site architecture, comprehensive AARRR-structured marketing plans, public relations and earned media, offer design, event marketing and webinars, and more
53 skills
Harness Adobe's creative AI-powered tools to edit images, automate design workflows, and bring creative visions to life — from background removal to vectorization and professional retouching.
26 skills · 1 MCP server
Create production-ready, editable PowerPoint decks through a spec-first, coordinate-explicit workflow with read-only reference analysis and quality gates.
5 skills · 1 agent
Brings together Adobe Creative Cloud tools for images, vectors, design, and video. Edit multiple assets at once, adapt for different platforms, and complete multi-step creative workflows for polished results.
26 skills · 1 MCP server
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