conductor
claudeAI backlog grooming + TabzChrome terminal spawning for parallel beads workflows
8 skills · 4 commands · 2 agents
Three.js 3D graphics - scene setup, geometry, materials, lighting, animation, shaders, post-processing
Plugin threejs from marketplace my-plugins in GGPrompts/my-plugins. Commands read from the repo's manifest — 1 month ago.
threejs-animationThree.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
threejs-fundamentalsThree.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
threejs-geometryThree.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
threejs-interactionThree.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
threejs-lightingThree.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
threejs-loadersThree.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
threejs-materialsThree.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
threejs-postprocessingThree.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
threejs-shadersThree.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
threejs-texturesThree.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
AI backlog grooming + TabzChrome terminal spawning for parallel beads workflows
8 skills · 4 commands · 2 agents
Automated code review with confidence scoring, security scanning, and silent failure detection
1 skill · 1 command · 3 agents
Claude Code plugin development toolkit - skills for plugins, commands, agents, hooks, MCP, marketplaces
1 skill · 3 commands · 1 agent
Create PDFs, Word docs, presentations, and spreadsheets
4 skills
Git shortcuts - /git:cm (commit), /git:cp (commit+push), /git:pr (create PR)
3 commands
Craft effective worker prompts from backlog issues with skill discovery and Claude 4 best practices
1 skill · 2 commands
Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics.
1 skill
tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
1 skill
Design fluency for frontend development. 1 skill with 24 commands (/impeccable polish, /impeccable audit, /impeccable critique, etc.) and curated anti-pattern detection.
1 skill · 4 agents · hooks
Create, edit, review, resize, and brand-check Canva designs with the Canva MCP server.
12 skills · 1 MCP server
Frontend UI development and mobile application implementation across platforms
4 skills · 1 command · 2 agents
Create, edit, review, resize, and brand-check Canva designs with the Canva MCP server.
12 skills · 1 MCP server
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