backend-development
claudeBackend API design, GraphQL architecture, workflow orchestration with Temporal, and test-driven backend development
5 skills · 1 command · 4 agents
Game animation systems: blend trees, state machines, IK, root motion, and animation events across Godot AnimationTree, Unity Animator, and Unreal AnimGraph.
Plugin animation-systems from marketplace claude-code-game-development in HermeticOrmus/claude-code-game-development. Commands read from the repo's manifest — 1 month ago.
animation-patternsAnimation code patterns: Godot BlendSpace2D locomotion, AnimationNodeStateMachine transitions, root motion integration, IK foot planting, call-method animation events, and a Unity 2D freeform blend tree. Use when implementing character locomotion, animation state logic, or IK in a game.
/animation-systems:animateSet up, blend, add IK to, or wire events into a game animation system
animation-engineerUse this agent when setting up or debugging character animation in a game: blend trees and state machines, inverse kinematics, root motion, or animation-driven gameplay events in Godot AnimationTree, Unity Animator, or Unreal AnimGraph. It designs the animation graph and the code that drives it, and
Backend API design, GraphQL architecture, workflow orchestration with Temporal, and test-driven backend development
5 skills · 1 command · 4 agents
CI/CD pipeline configuration, GitHub Actions/GitLab CI workflow setup, and automated deployment pipeline orchestration
4 skills · 1 command · 5 agents
Cloud architecture design for AWS/Azure/GCP, Kubernetes cluster configuration, Terraform infrastructure-as-code, hybrid cloud networking, and multi-cloud cost optimization
4 skills · 6 agents
Metrics collection, logging infrastructure, distributed tracing, SLO implementation, and monitoring dashboards
4 skills · 2 commands · 4 agents
Framework updates, migration planning, and architectural transformation workflows
4 skills · 3 commands · 2 agents
LLM application development, prompt engineering, and AI assistant optimization
4 skills · 3 commands · 2 agents
tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
1 skill
Competitive ruliology for ruflo swarms — arenas, tournaments, and adaptive co-evolution of program strategies (ADR-147/148); strategies-as-programs compete under payoff games
1 command
Claude Code mod: watch Headroom snip tokens off every request, with an animated band, a /headroom log and a running total.
Generate natively editable PPTX from PDF / DOCX / URL / Markdown — real DrawingML shapes, text boxes, charts, and animations. Note: run `pip install -r requirements.txt` inside the installed plugin directory for the Python post-processing scripts to work.
1 skill
Editorial diagrams in your brand, as self-contained HTML and SVG. Architecture, flowcharts, sequence, state machines, ER and database schemas, timelines, swimlanes, org charts, Gantt, Wardley maps, user journeys, service blueprints, UML class, lifecycle phase maps, and charts from bar, line and scatter to Sankey, treemap and heatmap, plus many more. Redraws draw.io, Mermaid, Excalidraw and PlantUML files. Exports SVG and PNG.
1 skill · 7 commands
Install the "Indie Game Dev" workflow plugin from Agentic Awesome Skills.
7 skills
This page updates itself from your repo. Add the badge to your README, or get it Featured to pin it above the organic results with a followed link to your site.