claude

libre-gamedev-hooks

Optional game dev hooks: a one-line note when the project is Godot, Unity, Unreal, or a web game, confirmation before touching secrets or signing keys or running destructive commands, and a check after writes.

79 on GitHubby Diego Bodartv2.0.0MITupdated 1 month agogaming
/

Plugin libre-gamedev-hooks from marketplace claude-code-game-development in HermeticOrmus/claude-code-game-development. Commands read from the repo's manifest — 1 month ago.

This plugin runs code on your machine — its hooks fire automatically on events like tool use. The exact commands are listed below; read them before installing.

What it installs

Hooks (3)

  • SessionStart

    "${CLAUDE_PLUGIN_ROOT}/hooks/session-start.sh"

  • PreToolUse

    "${CLAUDE_PLUGIN_ROOT}/hooks/pre-tool-use.sh"

  • PostToolUse

    "${CLAUDE_PLUGIN_ROOT}/hooks/post-tool-use.sh"

View source on GitHub ormus.solutions

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