backend-development
claudeBackend API design, GraphQL architecture, workflow orchestration with Temporal, and test-driven backend development
5 skills · 1 command · 4 agents
Game performance: profiling methodology, draw call batching, LODs, occlusion culling, object pooling, and GDScript hot path fixes.
Plugin performance-optimization from marketplace claude-code-game-development in HermeticOrmus/claude-code-game-development. Commands read from the repo's manifest — 1 month ago.
game-perf-patternsGame performance patterns: MultiMeshInstance3D batching, a custom performance monitor, a generic object pool, LOD visibility ranges, GDScript hot path optimization, and deferred processing for expensive work. Use when optimizing frame time or memory in a game.
/performance-optimization:game-perfProfile a game, batch draw calls, configure LODs, or add object pooling
game-perf-engineerUse this agent when a game drops frames, stutters, or runs out of memory: profiling with the Godot Profiler, RenderDoc, NSight, or Tracy, reducing draw calls, LODs and occlusion culling, object pooling, or GDScript hot path fixes. It finds the real bottleneck against a frame budget before optimizing
Backend API design, GraphQL architecture, workflow orchestration with Temporal, and test-driven backend development
5 skills · 1 command · 4 agents
CI/CD pipeline configuration, GitHub Actions/GitLab CI workflow setup, and automated deployment pipeline orchestration
4 skills · 1 command · 5 agents
Cloud architecture design for AWS/Azure/GCP, Kubernetes cluster configuration, Terraform infrastructure-as-code, hybrid cloud networking, and multi-cloud cost optimization
4 skills · 6 agents
Metrics collection, logging infrastructure, distributed tracing, SLO implementation, and monitoring dashboards
4 skills · 2 commands · 4 agents
Framework updates, migration planning, and architectural transformation workflows
4 skills · 3 commands · 2 agents
LLM application development, prompt engineering, and AI assistant optimization
4 skills · 3 commands · 2 agents
Harness-native ECC operator layer - 71 agents, 314 skills, 98 legacy command shims, reusable hooks, rules, selective install profiles, and production-ready workflows for Claude Code, Codex, OpenCode, Cursor, and related agent harnesses
200 skills · 98 commands · 71 agents · 1 MCP server · hooks
Official Next.js skills: adopt and optimize Cache Components, adopt Partial Prefetching, and verify runtime behavior against a running dev server.
6 skills
tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
1 skill
Token usage tracking, model cost attribution per agent, budget alerts, and optimization recommendations
24 skills · 1 command · 1 agent · hooks
Reliable automation, in-depth debugging, and performance analysis in Chrome using Chrome DevTools and Puppeteer
8 skills · 1 MCP server
Perform AI code review on Git diffs — supports workspace changes, branch ranges, and single commits with concurrent per-file analysis, codebase search, and deep context-aware review.
2 commands
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