backend-development
claudeBackend API design, GraphQL architecture, workflow orchestration with Temporal, and test-driven backend development
5 skills · 1 command · 4 agents
Game UI: HUDs, menu stacks, inventory grids, dialogue boxes, settings screens, and accessibility with Godot Control nodes.
Plugin ui-game-design from marketplace claude-code-game-development in HermeticOrmus/claude-code-game-development. Commands read from the repo's manifest — 1 month ago.
game-ui-patternsGame UI code patterns: a HUD health bar, a menu state stack, an inventory grid with drag and drop, a typewriter dialogue box, a screen-edge-aware tooltip, and a settings menu with live preview. Use when implementing game interface screens in Godot.
/ui-game-design:game-uiBuild a HUD, menu, inventory, dialogue box, or accessibility options for a game
game-ui-designerUse this agent when designing or building game UI: diegetic versus HUD overlays, Godot Control layout and anchoring, HUD composition, menu state machines, inventory grids with drag and drop, dialogue systems, accessibility options, or UI performance. It designs screens that work with a controller as
Backend API design, GraphQL architecture, workflow orchestration with Temporal, and test-driven backend development
5 skills · 1 command · 4 agents
CI/CD pipeline configuration, GitHub Actions/GitLab CI workflow setup, and automated deployment pipeline orchestration
4 skills · 1 command · 5 agents
Cloud architecture design for AWS/Azure/GCP, Kubernetes cluster configuration, Terraform infrastructure-as-code, hybrid cloud networking, and multi-cloud cost optimization
4 skills · 6 agents
Metrics collection, logging infrastructure, distributed tracing, SLO implementation, and monitoring dashboards
4 skills · 2 commands · 4 agents
Framework updates, migration planning, and architectural transformation workflows
4 skills · 3 commands · 2 agents
LLM application development, prompt engineering, and AI assistant optimization
4 skills · 3 commands · 2 agents
tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
1 skill
Statically analyze a local JS/Electron app you're authorized to study, with file+line evidence, and build an original reimplementation of what you find. Experimental. Phase 1: JS/Electron static analysis. Phase 2: native ELF/PE/Mach-O container inspection. Phase 3: .NET assembly metadata. Phase 4: EVM bytecode inventory. Phase 5: CUDA fatbin, cubin and PTX inventory. Parses, never executes. Dynamic analysis is a future phase, not yet implemented.
1 skill · 1 command · 1 agent
Install the "Indie Game Dev" workflow plugin from Agentic Awesome Skills.
7 skills
Connect your Amazon Seller Central account to Claude. Ask about sales, inventory, and listing performance and get recommendations grounded in your own data, then review and approve every listing, inventory or FBA action before it runs. Bundles the Amazon Selling Partner MCP server (Seller Central OAuth on first use). Currently in beta.
Unity game development with C# scripting, Minecraft server plugin development with Bukkit/Spigot APIs
2 skills · 2 agents
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
33 skills
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