rider-mcp-enforcer
claudeForce Claude Code to use Rider's MCP symbol/reference/file index instead of Bash grep, with token-flood summarization. Bundles gamedev-log-analyzer.
1 skill · 5 commands · 1 agent · 1 MCP server · hooks
Token-efficient game-engine & build log analysis (Unreal/Unity/Godot/MSVC-UBT-MSBuild + JSONL traces), CLI-first: parse, dedup, classify, diff runs, locate file:line, and extract decisive scalar fields over a time window. Also on npm. No IDE required.
Plugin gamedev-log-analyzer from marketplace rider-mcp-enforcer in JSungMin/rider-mcp-enforcer. Commands read from the repo's manifest — 1 month ago.
This plugin runs code on your machine — its hooks fire automatically on events like tool use. The exact commands are listed below; read them before installing.
gamedev-log-analyzerAnalyze an editor, build, or structured trace log (Unreal Engine Saved/Logs, Unity Editor.log, Godot output, MSVC/UBT/MSBuild build output, JSONL / structured `.jsonl` traces, or any text log) token-efficiently. Use when the user mentions checking, reading, searching, summarizing, or diffing a log;
/gamedev-log-analyzer:discoverScan local Claude Code transcripts and report (aggregate, local-only) how many raw log reads bypassed gamedev-log vs went through it — to find missed token savings. No log content in the output.
/gamedev-log-analyzer:enforceShow or set Bash log-grep enforcement (block / warn / off) — controls whether raw grep/tail/cat over .log/.jsonl/Logs is intercepted and steered to gamedev-log.
/gamedev-log-analyzer:logsAnalyze the game-engine/build log (Unreal Saved/Logs, Unity Editor.log, Godot output, MSVC/UBT/MSBuild, or any structured log) — parse, deduplicate, classify by severity/category, and read it token-efficiently via the gamedev-log CLI instead of dumping the raw file.
log-analystDelegated, token-isolated game-engine/build/structured log analysis. Hand it a log path (Unreal Saved/Logs, Unity Editor.log, Godot output, MSVC/UBT/MSBuild build output, or any .log/.jsonl) plus a question — "what errors", "what's flooding it", "what changed since last run", "track this scalar over
node "${CLAUDE_PLUGIN_ROOT}/hooks/block-log-grep.mjs"
Force Claude Code to use Rider's MCP symbol/reference/file index instead of Bash grep, with token-flood summarization. Bundles gamedev-log-analyzer.
1 skill · 5 commands · 1 agent · 1 MCP server · hooks
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