seedance-3d-cartoon
claudeOne appealing character carries the clip: parts-list design lock, measurable render look, one action goal per timeline block.
1 skill
The animal is the lead and a phone is the only camera. Lock the count to exactly one, keep the animal behaving like an animal, and let the payoff come from it closing in on the lens.
Plugin seedance-pet-animal from marketplace awesome-seedance in LearnPrompt/awesome-seedance. Commands read from the repo's manifest — today.
seedance-pet-animalThe animal is the lead and a phone is the only camera. Lock the count to exactly one, keep the animal behaving like an animal, and let the payoff come from it closing in on the lens. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Pets and animals as the lead; 中文触发词:
One appealing character carries the clip: parts-list design lock, measurable render look, one action goal per timeline block.
1 skill
The machine has to stay one machine while the camera does all the work. Lock the vehicle part by part, then fill the runtime with a numbered cut list that moves the camera every second.
1 skill
Dragons, titans, world reveals: one definition block per entity, timecoded cuts, scale bought with low angles and reference objects.
1 skill
One person, one look, a handful of places. A head-to-toe appearance lock carries the whole clip, and each scene gets one location, one gesture and one kind of light.
1 skill
Cooking close-ups, mukbang and eating vlogs. They work when every beat shows one visible change in the food and one matching sound, and the dish stays the same dish from first frame to last.
1 skill
The screen itself is the shot: a fake gameplay capture, livestream or desktop recording. It holds up when the overlay layer is pinned to fixed positions and its numbers and banners change in step with the action.
1 skill
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