codex

Build iOS Apps

Build iOS apps with workflows for SwiftUI UI work, refactors, performance audits, and simulator debugging.

2 on GitHubby OpenAIv0.1.0MITupdated 7 months agoCoding

Plugin build-ios-apps in NagyVikt/codex-plugins. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (5)

  • ios-debugger-agent

    Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.

  • swiftui-liquid-glass

    Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

  • swiftui-performance-audit

    Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review

  • swiftui-ui-patterns

    Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VS

  • swiftui-view-refactor

    Refactor and review SwiftUI view files with strong defaults for small dedicated subviews, MV-over-MVVM data flow, stable view trees, explicit dependency injection, and correct Observation usage. Use when cleaning up a SwiftUI view, splitting long bodies, removing inline actions or side effects, redu

View source on GitHub openai.com

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