claudecodex

Minestom Knowledge

Accurate knowledge of OneLiteFeather's internal Minestom libraries and tooling (Cyano testing, Gradle conventions, BOM hierarchy, Guira setup flows, Aves utilities, Xerus minigame core, Pica dialogs, Coris floors/rooms/doors), too internal/new to be in general training data.

0 on GitHubby OneLiteFeatherv0.1.0MITupdated 18 days agoproductivity
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Plugin minestom-knowledge from marketplace onelitefeather-claude-marketplace in OneLiteFeatherNET/onelitefeather-claude-marketplace. Commands read from the repo's manifest — 17 days ago.

What it installs

Skills (10)

  • aves

    How to use Aves, OneLiteFeather's general utility library for Minestom servers (github.com/OneLiteFeatherNET/Aves) — GUI inventories, file persistence, i18n/translated text and items, maps, resource packs, and misc utilities (items, vectors, probability collections). Use this whenever building a GUI

  • boms

    OneLiteFeather's tiered Bill-of-Materials (BOM) hierarchy for dependency version management — mycelium-bom, aonyx-bom, and manis-bom, which one a project should import as its dependency platform, and how to add a new managed dependency to one. Use this whenever a Minestom/OneLiteFeather project need

  • cloudnet

    How to get a OneLiteFeather Minestom project running as a CloudNet service out of the box — reading CloudNet's injected bind host/port and stop signal, loading the CloudNet_Bridge through the minestom-ce-extensions ExtensionBootstrap (Minestom has no built-in extension system anymore), writing a bri

  • coris

    How to use Coris, OneLiteFeather's management API for floors, rooms, doors, and shapes on Minestom (github.com/OneLiteFeatherNET/Coris) — defining room/floor structures with Shape-based areas, registries, doors with open/lock behavior, and the associated events. Use this whenever modeling spatial st

  • cyano

    How to write and structure tests for Minestom-based projects using Cyano, OneLiteFeather's internal JUnit5 testing extension for Minestom (github.com/OneLiteFeatherNET/Cyano). Use this whenever writing, reviewing, or debugging a test that touches Minestom — creating players/instances in a test, asse

  • gradle

    OneLiteFeather's Gradle (Kotlin DSL) conventions for Minestom projects — how build.gradle.kts and settings.gradle.kts should look, single-module libraries vs multi-module applications, the private Maven repo, and Java toolchain settings. Use this whenever creating or editing a build.gradle.kts, sett

  • guira

    How to use Guira, OneLiteFeather's internal library for building setup flows on Minestom servers (github.com/OneLiteFeatherNET/Guira) — SetupDataService, custom SetupData types, categories, and the setup lifecycle events. Use this whenever implementing a setup/configuration flow for a game, minigame

  • luckperms

    How to embed LuckPerms in a Minestom project the way OneLiteFeather does it — bootstrapping the `net.luckperms:minestom-loader` JarInJar loader yourself in main() (Minestom has no plugin folder to drop a jar into), the Adventure-version exclude every LuckPerms dependency needs, the hardcoded `data/`

  • pica

    How to use Pica, OneLiteFeather's lightweight Dialog API for Minestom's native dialog system (github.com/OneLiteFeatherNET/pica) — confirmation dialogs, custom dialogs with inputs (boolean, range, single-option, text), and the DialogRegistry/PlayerOpenDialogEvent. Use this whenever showing a player

  • xerus

    How to use Xerus, OneLiteFeather's core minigame library for Minestom (github.com/OneLiteFeatherNET/Xerus) — kits, teams (including ELO-based team distribution), the phase system for game state flow, and the associated events. Use this whenever building a Minecraft minigame on Minestom at OneLiteFea

View source on GitHub

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OneLiteFeather's standard for Micronaut REST APIs: dependency management, observability, service layer, entity design, configuration, DTO/response modeling, OpenAPI docs, HTTP routing, exception handling, security baseline, Liquibase migrations, Testcontainers, and logging.

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OneLiteFeather's developer framework: bundles standardized tools for how the team builds software, including a knowledge graph in Outline's "Vault" collection, git hygiene for commit and PR messages, the Diátaxis documentation standard, and problem framing plus decision sparring.

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Git Hygiene

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OneLiteFeather's CI/CD standard: Release Please, the central Renovate preset plus general Renovate config help, and the reusable GitHub Actions workflows (build, publish, Docker, Gradle specifics).

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Decomposes complex tasks into independent subtasks and delegates each to the cheapest viable model tier (haiku, sonnet, opus, fable — fable gated behind explicit confirmation), escalating only when a subtask proves too hard. Claude Code only.

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Optional companion to framework: Serena (LSP symbol search) for JVM/Java-Kotlin projects. Install only where it fits.

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claude & codex plugins11 plugins