thinking-10-10-10
claude10/10/10 法则 — 10分钟/10个月/10年后审视,缓解短期情绪干扰
1 skill
SCAMPER 创新法 — 替代/合并/改造/调整/他用/消除/重排,七种创意技法
Plugin thinking-scamper from marketplace thinking-models-marketplace in OrangeCold/thinking-models-marketplace. Commands read from the repo's manifest — 1 month ago.
thinking-scamper使用SCAMPER 创新法思维模型来分析问题、输出计划或输出文章。适用场景:七种创意技法。核心:替代/合并/改造/调整/他用/消除/重排。
10/10/10 法则 — 10分钟/10个月/10年后审视,缓解短期情绪干扰
1 skill
3C 战略三角 — 公司/顾客/竞争对手,战略整合分析框架
1 skill
4P 营销组合 — 产品/价格/渠道/促销,营销战术框架
1 skill
5W2H 思维模型 — What/Why/Where/When/Who/How/How much,全面描述问题清单
1 skill
5 Why 分析法 — 连问五个为什么,挖出根本原因的分析方法
1 skill
7C 原则 — 清晰、简洁、具体、准确、连贯、完整、礼貌,书面沟通质量标准
1 skill
Business strategy and growth frameworks including Crossing the Chasm tech adoption, Blue Ocean Strategy value innovation, EOS business operating system, Obviously Awesome positioning, Good Strategy Bad Strategy kernels, and Cold Start Problem network effects
65 skills
Build a mental model of changes by splitting them into smaller logical chunks.
1 command
Problem-solving techniques: collision-zone-thinking, inversion-exercise, meta-pattern-recognition, scale-game, simplification-cascades, when-stuck
28 eval-informed thinking skills for Claude Code, including first-principles, probabilistic reasoning, systems thinking, TRIZ, OODA, pre-mortem analysis, and more
28 skills
Framework-agnostic design principles for cognition, mental models, complexity reduction, and learnability. Covers Hick's Law, Wayfinding, Progressive Disclosure, 80/20 Rule, Chunking, Mental Model, Recognition Over Recall, Consistency, Mimicry, and Iconic Representation. Drawn from the cognition-related entries of 'Universal Principles of Design' (Lidwell, Holden, Butler, 2003) and the broader HCI literature (Norman, Miller, Nielsen, Krug).
33 skills
Twelve-skill bundle covering the Journal of Economic Geography manuscript lifecycle.
12 skills
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