claude

livepilot

Agentic production system for Ableton Live 12 — 477 tools, 57 domains, 44 semantic moves, device atlas (5264 devices, 120 enriched, 7 indexes), Splice intelligence (gRPC + GraphQL describe-a-sound + preview + collections + presets), 9-band spectral perception auto-loaded via ensure_analyzer_on_master, Creative Director skill with Phase 1/3/5/6 contract, technique memory, neo-Riemannian harmony, Euclidean rhythm, species counterpoint, MIDI I/O

0 on GitHubby Pilot Studiov1.30.0updated 9 days agointegration
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Plugin livepilot from marketplace dreamrec-LivePilot in Plaat2000/studiopilotplaat. Commands read from the repo's manifest — 5 days ago.

What it installs

Skills (15)

  • livepilot-arrangement

    Constructive arrangement — actually building song structure in Ableton. Use when the user asks to "arrange", "structure a song", "add an intro", "build a verse", "create sections", "scene to arrangement", "record to arrangement", or wants to place clips on the timeline or organize scenes. For analys

  • livepilot-composition-engine

    Compositional analysis, transition planning, and translation checking — the diagnostic/analytical side of form. Use when the user wants to "analyze song structure", "improve transitions", "check song flow", "detect motifs", "transform a section", or "score phrase impact". For constructive arrangemen

  • livepilot-core

    Core discipline for LivePilot — agentic production system for Ableton Live 12. 477 tools across 57 domains. This skill should be used whenever working with Ableton Live through MCP tools. Provides golden rules, tool speed tiers, error handling protocol, and pointers to domain and engine skills.

  • livepilot-corpus-builder

    Build a private knowledge corpus from your own Live projects, rack library, Max devices, and plugin presets. Use when the user says "build my corpus", "scan my projects", "index my racks", "make atlas of my library", "private atlas from my files", or wants Claude to know their personal sound (not ju

  • livepilot-creative-director

    Use when the user makes an open-ended creative production request — "make it feel like X", "sound like X", "develop this", "mutate", "more interesting", "less generic", "take it somewhere", structure decisions without exact specs, or any reference/style ask. Also use when route_request returns workf

  • livepilot-devices

    This skill should be used when the user asks to "load a device", "add an effect", "find a plugin", "device chain", "rack", "preset", "sound design setup", "load instrument", "find a synth", or wants to browse, load, and configure devices in Ableton Live.

  • livepilot-evaluation

    This skill should be used when the user asks to "evaluate a change", "was that good", "keep or undo", "A/B compare", "rate my change", "check if that helped", or wants to use the universal evaluation loop to judge production moves.

  • livepilot-mix-engine

    This skill should be used when the user asks to "analyze my mix", "find mix issues", "fix masking", "check frequency clashes", "improve dynamics", "check stereo width", "check headroom", or wants critic-driven mix analysis and evaluation. Provides the mix critic loop for iterative mix improvement.

  • livepilot-mixing

    This skill should be used when the user asks to "mix", "balance levels", "set volume", "pan a track", "EQ", "compress", "sends", "routing", "master volume", "gain staging", "sidechain", or wants to perform mixing operations in Ableton Live.

  • livepilot-notes

    This skill should be used when the user asks to "write notes", "add a melody", "chord progression", "rhythm pattern", "MIDI notes", "transpose", "quantize", "Euclidean rhythm", "counterpoint", "scale", "key detection", "harmony", or wants to create, edit, or analyze MIDI content in Ableton Live.

  • livepilot-performance-engine

    This skill should be used when the user asks to "perform live", "what's safe to do during a show", "scene handoff", "energy flow", "performance mode", "safe moves", or wants live performance support with safety constraints.

  • livepilot-release

    Release checklist for LivePilot — run before ANY push, publish, or "update everything" request. Covers every file, channel, and artifact that references version numbers, tool counts, or project state.

  • livepilot-sample-engine

    This skill should be used when the user asks to "sample", "chop", "slice a loop", "find me a sample", "load a sample", "flip this", "resample", "vocal chop", "found sound", "texture from", "turn this into", "break", "one-shot", "load into Simpler", or when get_sample_opportunities finds gaps in the

  • livepilot-sound-design-engine

    This skill should be used when the user asks to "design a sound", "analyze a patch", "fix a static sound", "add modulation", "check my timbre", "improve a synth patch", or wants critic-driven sound design feedback and iterative patch refinement.

  • livepilot-wonder

    This skill should be used when the user asks to "surprise me", "make it magical", "I'm stuck", "give me options", "take it somewhere", or when stuckness confidence is high. Provides the Wonder Mode stuck-rescue workflow with honest variant labeling and preview-first UX.

Slash commands (8)

  • /livepilot:arrange

    Guided arrangement — build song structure with sections, transitions, and energy flow

  • /livepilot:beat

    Guided beat creation — create a beat from scratch with genre, tempo, and instrumentation choices

  • /livepilot:evaluate

    Evaluate recent changes — run the full before/after evaluation loop and recommend keep or undo

  • /livepilot:memory

    Browse, search, and manage your saved technique library

  • /livepilot:mix

    Mixing assistant — analyze and balance track levels, panning, and sends

  • /livepilot:perform

    Performance mode — enter a safety-constrained live performance context with energy tracking and safe moves

  • /livepilot:session

    Get a full overview of the current Ableton Live session

  • /livepilot:sounddesign

    Sound design workflow — load instruments and effects, shape parameters for a target sound

View source on GitHub

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