randroid
claudeFocused Randroid skills for bounded development loops, PR feedback, VibeReview evidence, visual cleanup, and gameplay interaction and feedback. Legacy slash-command aliases remain available.
6 skills · 4 commands · hooks
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Portable Agent Skills for Codex, Claude Code, and other compatible clients.
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Focused Randroid skills for bounded development loops, PR feedback, VibeReview evidence, visual cleanup, and gameplay interaction and feedback. Legacy slash-command aliases remain available.
6 skills · 4 commands · hooks
Bootstrap and audit the structural-discipline scaffold (GDD tree, coverage ledger, progress log, open questions, followups, playtest gate) that takes a vision into a delivered system through small iterations whose state lives in git, not the agent's head. Pairs with /randroid:loop and task-tracking-dots. Cross-tool: works with Claude Code via .claude/rules/ and Codex via per-directory AGENTS.md symlinks.
1 skill · 2 commands
HTML-first variant of the spiral skill. Same structural-discipline scaffold (GDD tree, coverage ledger, progress log, open questions, followups, playtest gate) authored in HTML rather than Markdown. Ledgers use semantic data-* attributes for unambiguous agent reads. Ships AGENTS.md / CLAUDE.md shims pointing at AGENTS.html so Codex and Claude Code still land on the contract.
1 skill · 2 commands
Install @randroids-dojo/vibekit as a tag-pinned dependency and apply focused client and server module integration patterns.
1 skill · 2 commands
Editable Blender work with visual, assembly, export, and render verification; adapted from per-simmons/blender-production under MIT.
1 skill
Ask structured multiple-choice decision questions in batches of two, with pros/cons and a recommended option for each.
1 skill
Bounded game-quality experiments with preserved baselines, comparable gameplay evidence and independent Claude/Codex council review.
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Develop, test, build, and deploy Godot 4.x games. Includes GdUnit4 testing, PlayGodot automation, web/desktop exports, CI/CD pipelines, and deployment to Vercel/GitHub Pages/itch.io.
1 skill
Build clear presentations, explanatory documents, and interactive HTML pitches with useful visuals, inspectable evidence, and verified delivery.
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Interact with the SlipBox semantic knowledge engine and read notes from PrivateBox. Capture atomic ideas, browse the knowledge graph, and run semantic analysis passes (link, cluster, tension). Service: /Users/randroid/Documents/Dev/SlipBox. Notes: https://github.com/Randroids-Dojo/PrivateBox
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Task management with Dots. Track work items across sessions with the dot CLI, dependencies, and completion reasons.
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Task management with the HTML-backed Dots fork. Track work items across sessions with dot-html CLI files stored as .html documents.
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Rewrite AI-generated or AI-influenced technical writing (PR descriptions, review comments, design docs, issues, Slack updates, release notes, research summaries) so an engineer builds the correct mental model fast, without losing technical accuracy.
1 skill
Develop, test, and automate Unreal Engine 5.x projects (WIP). Covers PlayUnreal automation, Remote Control API, Automation Driver, and CI-friendly E2E workflows. PlayUnreal: https://github.com/Randroids-Dojo/PlayUnreal
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Develop truthful, high-curiosity YouTube title-and-thumbnail packages as inseparable double-barrel pairs (Veritasium method), for briefs, edits, existing videos, and early concepts.
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Shows how many plugins this repo ships, and links here.