claude

unity-workflows

Work on a Unity project with a live editor over MCP and the Unity CLI: the edit-compile-test-play loop, Safe Mode recovery, EditMode tests without assembly definitions, and documentation audits.

0 on GitHubUnlicenseupdated 7 days agodevelopment
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Plugin unity-workflows from marketplace rigaro-agent-skills in Rigaro/Agent-Skills. Commands read from the repo's manifest β€” 6 days ago.

What it installs

Skills (9)

  • agent-context

    Read and write a team''s shared agent context in a Google Drive shared drive called "Agent Context": a bootstrap doc with the rules, one folder per organisation with an index, topic docs and a decision log. Use at the start of work for an organisation that keeps such a drive; whenever a decision is

  • iec62304-verification-log

    Write a pull request body that doubles as the software verification record for regulated (IEC 62304 / ISO 13485) software - one section per subfeature with executable verification instructions, binary acceptance criteria and results backed by evidence, a regression-analysis statement, traceability t

  • stakeholder-updates

    Make a strategy, investor or board-style update in two parts: a one-screen visual email (a Gmail draft with a hero line, 4 big numbers, 5 coloured-dot rows and a "For discussion" box) and an on-brand A4 PDF that tells the month as a story in five one-word pages (Overview, Progress, Runway, Roadmap,

  • structured-depth

    Shape every substantive reply and every agent-facing artifact (PR bodies, review verdicts, closure reports) for a visual reader with ADHD who still wants the full reasoning: open with an "At a glance" block of at most five lines marked πŸ”΄πŸŸ πŸŸ’ for urgency, then the why (evidence, implications, trade-

  • unity-doc-audit

    Audit and improve the documentation of Unity C# scripts and project onboarding without changing behaviour - Inspector usability (Tooltip, Header grouping), XML summary, param and returns comments that explain why, magic numbers, manager and singleton lifecycle notes, a custom developer tools listing

  • unity-live-editor-loop

    Work on a Unity project with a live editor attached through MCP and the Unity CLI - route each need to the right surface (scene and hierarchy edits, console, compile status, tests, Play Mode inspection, headless test and build), keep the edit-compile-test-play loop safe (exit Play Mode before editin

  • unity-safe-mode-recovery

    Diagnose and recover a Unity editor that is in Safe Mode, stuck compiling, stuck in a domain reload, or unreachable from MCP and CLI tools - detect the state with the Unity CLI, read only the compiler errors from Editor.log, fix the code, and restart cleanly. Use whenever every live Unity surface st

  • unity-tests-without-asmdef

    Add NUnit EditMode tests to a Unity project whose first-party code has no assembly definitions (everything compiles into Assembly-CSharp) - where the tests live, what compiles, how to test pure logic, static guards and MonoBehaviours outside Play Mode, how to run them headless with a JUnit report, a

  • visual-companion

    Choose, build and check the visual for a reply or page meant for a person: a table, a collapsed evidence block, a callout, a Mermaid diagram, or a companion artifact page, picked by what the surface renders (GitHub, chat, Notion, artifact pages). Use when the content has the shape of a board of trac

View source on GitHub

More from Rigaro/Agent-Skills

All 5 plugins β†’

Pull request bodies that double as IEC 62304 / ISO 13485 verification records.

9 skills

0

Strategy, investor and board-style updates as a one-screen visual email plus an on-brand PDF pack that holds the detail.

9 skills

0

Shape replies and agent-facing artifacts for a reader with ADHD who still wants the full reasoning, with a visual companion for boards, flows and diagrams.

9 skills

0

Share context and signed decisions across agent projects, people and accounts through an Agent Context shared drive.

9 skills

0

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