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godot-lsp

GDScript language intelligence via Godot's built-in LSP server. Provides hover, go-to-definition, find-references, document symbols, and real-time diagnostics for .gd files.

2 on GitHubv1.0.0updated 5 months ago
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Plugin godot-lsp from marketplace smitner-studio in Smitner-Studio/godot-lsp-plugin. Commands read from the repo's manifest — 1 month ago.

What it installs

Subagents (2)

  • gdscript-explore

    Explores and maps GDScript codebases using Godot's LSP. Lists symbols, traces definitions, finds references, and builds understanding of code structure. Use when navigating unfamiliar Godot projects.

  • gdscript-validate

    Validates GDScript files using Godot's LSP. Reads .gd files to trigger diagnostics, reports errors and warnings, and optionally fixes issues. Use after editing GDScript code or to check project health.

Language servers (1)

  • gdscript
View source on GitHub

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