claudecodex

uno-platform

Skills for Uno Platform cross-platform development including Fluent design, navigation, responsive layouts, C# Markup 2 (CSharpForMarkup), agentic app run support, and testing

9 on GitHubby Vincent Hoogendoornv1.7.2MITupdated todayCoding
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Plugin uno-platform from marketplace dotnet-agentic-engineering in VincentH-Net/dotnet-agentic-engineering. Commands read from the repo's manifest — today.

What it installs

Skills (9)

  • uno-agentic-support

    In-app support for agentic development of Uno Platform apps. Use when running or preparing a Uno Platform app for agent-driven execution with uno_app_start. Also use when the expected log file specified in AGENT_CONSOLE_LOG is missing or lacks "uno-agentic-support" entry, or Hot Reload / Hot Design

  • uno-csharpmarkup2

    Build or edit Uno Platform 6 UI in declarative C# with C# Markup 2 (CSharpForMarkup), instead of XAML. Use for Uno 6 apps on .NET 10/9 with MVVM or MVUX, Uno Extensions Navigation/Toolkit, and supported C# Markup 2 integrations such as LiveCharts2, ScottPlot, and Mapsui.

  • uno-fluent2

    Fluent 2 Design System for Uno Platform. Use when designing UI layouts, choosing colors, applying typography, setting elevation/shadows, using theme resources, applying lightweight styling, or implementing Fluent Design principles in WinUI/Uno XAML apps. Covers color, typography, geometry, materials

  • uno-hamburgermenu-databinding

    This skill demonstrates how to use the Uno Navigation Extensions `NavigationView` and MVVM to create a data-bound, hierarchical hamburger menu with dynamic navigation. Use when implementing a data-bound hamburger menu.

  • uno-livecharts2-theme-switching

    Extends dotnet-livecharts2 for Uno Platform apps that need reliable in-app dark/light/system theme switching with LiveCharts2, shared theme palettes, central refresh of already-loaded charts, and rendered-pixel verification of chart text colors after theme changes.

  • uno-mvvm

    Uno Platform MVVM with CommunityToolkit.Mvvm: mutable ViewModels, ObservableObject, ObservableProperty on C# partial properties, RelayCommand, async commands, constructor dependency injection, x:Bind binding patterns, and Uno Navigation from ViewModels. Use when the user selected MVVM as the update

  • uno-responsive-spanning-gridwrap-layout

    A responsive, non-virtualizing wrapping grid layout for ItemsRepeater that supports column spans, proportional stretch-to-fill, and vertically aligned gaps. Use when building dashboard-style or card-based layouts where items have varying widths but uniform height.

  • uno-test-resize-app-window

    Resize a running Uno Platform desktop app window on macOS for visual testing. Use when you need to verify responsive layout reflow, test breakpoints, or validate UI at different window sizes. Requires macOS Accessibility API access.

  • uno-xaml

    Uno Platform XAML correctness and performance guidance for XAML markup profiles: deferred loading with x:Load, virtualized item-template mechanics, text trimming and layout resilience, UI-bound lifecycle cleanup, UI-thread safety at the Page/control boundary, input scopes, keyboard accelerators, foc

View source on GitHub

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