claudecodex

Novel to Game (zenstory-ai)

Romandan ve hikâyeden oyuna 7 beceri: oynanabilir çözümleme, oyun konsepti, dünya ve sanat tasarımı, tarayıcıda çalışan sürüm, kanıta dayalı QA. Kaynak: zenstory-ai/novel-to-game (MIT).

0 on GitHubby zenstory-aiv0.6.1MITupdated 11 days agoproductivity
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Plugin novel-to-game from marketplace wildgenie in WildGenie/wildgenie-eklentileri. Commands read from the repo's manifest — 11 days ago.

What it installs

Skills (7)

  • game-art-direction

    Direct game art and creative vision. Turn GAME_DESIGN into ART_DIRECTION defining a recognizable visual identity, functional visual and audio feedback, and key in-game moments. Use for what should the game look like, set the art direction, define the visual style. 游戏美术与创意方向。把 GAME_DESIGN 转成 ART_DIRE

  • game-build

    Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidence. Use for prototype the riskiest design question, impleme

  • game-concept

    Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, compare meaningful alternatives on the dimensions still unlocked, then select a playable direction using hard vetoes and explicit trade-offs. Use for what game should this novel become, compare game concepts, choose a game direc

  • game-qa

    Verify a game with evidence on its selected target runtime. Launch the actual build and prove real rendering, input, the core loop, at least one designed outcome, restart, and explicit limitations without dressing subjective fun up as a certain verdict. Use for test a generated game, QA a game build

  • game-world-design

    Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and the specification for a complete playable slice. Use for design the game wor

  • novel-game-analyze

    Deconstruct a novel for game adaptation. Compress a raw novel, deconstruction library, or writing project into a SOURCE_BIBLE with cited textual evidence, extracting world rules, player verbs, spaces, character will, systems, and visual anchors — without inventing a genre yet. Use for gameable book

  • novel-to-game

    Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a novel in any language. Use for novel to

View source on GitHub

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Arayüz tasarım veri tabanı ve karar rehberi: 79 stil, 192 renk paleti, 74 font eşleşmesi, 25 grafik türü ve 22 teknoloji yığını için uygulama kalıbı. Sayfa, bileşen, renk, tipografi, yerleşim, erişilebilirlik, hareket ve veri görselleştirme tasarlarken kullanılır. Yedi beceri: ui-ux-pro-max, design, design-system, ui-styling, brand, banner-design, slides. Kaynak: nextlevelbuilder/ui-ux-pro-max-skill (MIT).

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