claudecodex

game-porting-skills

Resources for porting games and engines to Apple platforms

222 on GitHubApache-2.0updated 5 months ago

Not in a marketplace yet, so it loads for one session with --plugin-dir.

Plugin game-porting-skills in apple/game-porting-toolkit. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (24)

  • compiling-with-metal-shaderconverter
  • creating-metal4-shader-pipelines
  • debugging-rendering-issues
  • integrating-metal-shaderconverter-shaders
  • managing-metal-cpp-lifetimes
  • managing-metal4-resources
  • managing-metal4-synchronization
  • porting-discover
  • porting-execute
  • porting-handoff
  • porting-methodology
  • porting-plan-goal
  • porting-start-milestone
  • porting-status
  • porting-validate
  • presenting-metal-drawables
  • setting-up-macos-window
  • translating-to-metal4-api
  • using-game-controller
  • using-gpucapture
  • using-gpudebug
  • using-metal-validation
  • using-metalfx-frame-interpolation
  • using-metalfx-temporal-upscaler

Subagents (1)

  • porting-assistant
View source on GitHub

Problems found in this repo's manifests

  • .claude-plugin/marketplace.json is not valid JSON

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