claudecodex

sdd-electron

SDD stack pack: Electron desktop/game engineer and skills

2 on GitHubby Eliv1.0.6MITupdated 7 days agoDeveloper Tools
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Plugin sdd-electron from marketplace eli-marketplace in bingeli1379/eli-marketplace. Commands read from the repo's manifest — 6 days ago.

What it installs

Skills (5)

  • electron-dev

    Use when starting a new Electron project, modernizing an existing one, or needing guidance on IPC patterns, security hardening, auto-updates, or packaging.

  • electron

    Use when the user needs to interact with, automate, control, connect to, or test a running Electron desktop app (e.g. VS Code, Slack, Discord, Figma, Notion) — "automate Slack app", "control VS Code", "connect to desktop app", "test this Electron app", or any task requiring automation of a native El

  • pixi-js

    Use when building 2D games or high-performance interactive graphics with Pixi.js and TypeScript — sprites, scene graph, render loop, asset loading, and WebGL performance for web and mobile.

  • threejs-geometry

    Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

  • threejs-tresjs

    Use when rendering 3D scenes or HUDs in Vue with TresJS (declarative Three.js) — scene-graph components, reactive props, and integrating Three.js into a Vue / Electron UI.

Subagents (1)

  • electron-engineer

    Senior Electron developer. Handles main process, preload scripts, IPC communication, native OS integration, window management, auto-update, and packaging. Follows TDD and strict security practices (contextIsolation, sandbox). - agent-guidelines - engineering-checklist - frontend-checklist - electron

View source on GitHub

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