claude

Slime — your coding session as an RPG

Turn your real Claude Code session into a turn-based RPG: a statusline HUD + a PixiJS browser arena render your goals as bosses, your todos as minions, and your token budget as your resource — gamification, hooks, tmux, zero impact on the session.

1 on GitHubby qsMITupdated 23 days agoLearning
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Plugin slime from marketplace slime in bitqs/Slime. Commands read from the repo's manifest — 23 days ago.

This plugin runs code on your machine — its hooks fire automatically on events like tool use. The exact commands are listed below; read them before installing.

What it installs

Slash commands (13)

  • /slime:achievements

    Show your Achievements — level, title, and badge grid

  • /slime:arena

    Open the Pixel Arena — live battle viewer in your browser

  • /slime:battlelog

    Show this session's turn reports

  • /slime:bestiary

    Show the Boss Bestiary — species discovered, kills, fastest kill, first seen

  • /slime:gear

    Your Claude Code setup as RPG gear — class, stats and equipment from your real plugins, MCP servers, skills and agents

  • /slime:milestones

    Show the Milestone Wall — every boss you have slain

  • /slime:oracle

    Token Oracle — weekly token analytics + when your quota runs out (offline, read-only)

  • /slime:prestige

    Ascend — reset level/XP for a permanent XP multiplier (New Game+)

  • /slime:replay

    Render this session as a 9:16 highlight video (30–45 s MP4 + cover PNG) for Douyin / shorts

  • /slime:setup

    Install the Slime statusline HUD — combine it with your own statusline, replace it, skip, or restore

  • /slime:stream

    Stream mode — big-type live layout for Douyin / OBS, readable on a phone

  • /slime:update

    Update Slime to the latest version

  • /slime:wrapped

    Show your Weekly Wrapped — battle stats for the last 7 days

Hooks (9)

  • SessionStart

    node "${CLAUDE_PLUGIN_ROOT}/scripts/hook-sessionstart.js"

  • UserPromptSubmit

    node "${CLAUDE_PLUGIN_ROOT}/scripts/hook-prompt.js"

  • PreToolUse

    node "${CLAUDE_PLUGIN_ROOT}/scripts/hook-pretool.js"

  • PostToolUse

    node "${CLAUDE_PLUGIN_ROOT}/scripts/hook-posttool.js"

  • PostToolUseFailure

    node "${CLAUDE_PLUGIN_ROOT}/scripts/hook-posttool.js"

  • Stop

    node "${CLAUDE_PLUGIN_ROOT}/scripts/hook-stop.js"

  • SubagentStart

    node "${CLAUDE_PLUGIN_ROOT}/scripts/hook-subagentstart.js"

  • SubagentStop

    node "${CLAUDE_PLUGIN_ROOT}/scripts/hook-subagentstop.js"

  • PreCompact

    node "${CLAUDE_PLUGIN_ROOT}/scripts/hook-precompact.js"

View source on GitHub slime-arena-demo.shuangqu.workers.dev

More from bitqs/Slime

All 2 plugins →

Mod for Claude Code builds with plugin mods (2.1.304+): a live Slime battle pane beside the chat (pixel boss, HP bar, combo, minions, kill feed), a boss-HP band and toasts. Reads Slime's SLIME_ROOT; needs the slime plugin for the data.

1

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