claudecodex

video

Video & multimedia skills from broomva/skills: brainrot-for-good, content-engine, creative-review, launch-video, ltx-video, motion-lab, video-cut.

5 on GitHubMITupdated yesterdayproductivity
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Plugin video from marketplace broomva-skills in broomva/skills. Commands read from the repo's manifest — yesterday.

What it installs

Skills (13)

  • brainrot-for-good

    Produce high-retention, dopamine-aware video content using brainrot editing techniques — fast cuts, word-by-word captions, sound design, visual velocity, pattern interrupts — all in service of genuinely valuable content. The Fireship model: brainrot pacing meets real substance. Built on Remotion wit

  • content-engine

    Full-stack AI content studio — orchestrates visual DNA compilation, cinematic generation (via Higgsfield CLI or MCP), browser-automated tool execution, and multi-platform distribution into a unified content pipeline. Compiles brand identity, character sheets, and style guides into persistent knowled

  • content-engine-opencaptions

    OpenCaptions extension for Content Engine — adds intent-driven CWI (Caption With Intent) captions to the post-production pipeline. Hooks into the grade → caption → final stage. Generates captions that understand video intent (pitch, volume, emotion, emphasis) and style themselves accordingly with va

  • content-engine-autopilot

    Browser Orchestration — Playwright-driven generation at scale. Claude Code runs your entire content pipeline in the browser. Saves authentication sessions per tool, executes batch generation using compiled identity, and organizes output automatically. Supports Higgsfield, Weavy, Artlist, and extensi

  • content-engine-cinema

    Cinematic Generation Layer — the taste and technique library for premium AI content. Codifies start-frame doctrine, camera style vocabulary (Anderson/Fincher/Nolan/Villeneuve/Kubrick), node pipeline architecture, scene generation formulas, and 25+ design styles with exact prompts. Tier-1 generation

  • content-engine-dna

    Visual DNA Compiler -- compiles raw brand assets, character references, and style inspiration into persistent, structured identity files. Uses Gemini multimodal analysis to extract color palettes, composition rules, lighting patterns, and texture preferences. Generates tool-specific prompt fragments

  • content-engine-loop

    Content Loop + Distribution — compounds existing broomva skills into a unified content lifecycle. Orchestrates /blog-post, /content-creation, /social-intelligence, /brainrot-for-good, and /brand-icons for multi-platform distribution. Adds performance tracking, feedback-driven identity refinement, co

  • content-engine-universe

    World-building pre-production for a skene production: a /grill-me over a design tree that takes an owner from nothing to a documented world (bible, canon, cast, locations, props, look, sound, formats, timeline and an asset manifest skene can make). Distils the owner's taste first, opens with a diver

  • creative-review

    Meta-review skill for validating generated creative assets (videos, images, designs) against a reference style brief. Extracts frames, compares against style criteria, scores adherence, and produces actionable feedback for iteration. Self-improving feedback loop: each review refines the style brief

  • launch-video

    Produce polished product launch videos using the Liquid Glass aesthetic — dark void backgrounds, 3D perspective floating UI panels, particle effects, spring animations, and cinematic pacing. Built on Remotion with Imagen 4.0 for frames and Veo 3.1 for B-roll. Use when: (1) creating a product demo or

  • ltx-video

    Set up, configure, and run LTX-2/LTX-2.3 (Lightricks) for AI video and audio generation. Use when: (1) Installing LTX-2 locally or via ComfyUI, (2) Generating video from text, image, audio, or keyframes, (3) Running inference with the 22B dev/distilled models, (4) Fine-tuning with LoRA/IC-LoRA, (5)

  • motion-lab

    Make code-first motion (an animation that is a program, rendered frame by frame in a headless browser) look directed instead of generic, and check that sampled frames re-render identically. Ships the render contract (every frame a pure function of t, window.renderAt(t), no clocks, timers or unseeded

  • video-cut

    Edit raw footage into a finished cut by conversation, fully local. Drop clips in a folder, describe the video you want, get edit/final.mp4 back. Local-first raw-footage video editor — the editorial counterpart to the generative Remotion/launch-video skills. Uses a two-layer reading system (local fas

View source on GitHub skills.sh

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