claude

aamas-skills

Twelve AAMAS-specific skills for autonomous-agents and multiagent-systems submission strategy, grounded in the official AAMAS 2026 Call for Papers, submission instructions, IFAAMAS proceedings, and the AAMAS 2027 OpenReview group.

1,413 on GitHubby Bryce Wangv1.1.0MITupdated 1 month agoacademic
/

Plugin aamas-skills from marketplace awesome-journal-skills in brycewang-stanford/Awesome-Journal-Skills. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (12)

  • aamas-artifact-evaluation

    Use when packaging AAMAS multiagent code, environments, opponent and population sets, random seeds, game definitions, and logs as anonymous supplementary evidence or a public post-acceptance release, even without a separate artifact badge, so that game-theory and MARL reviewers can inspect and re-ru

  • aamas-author-response

    Use when drafting an AAMAS rebuttal to preliminary OpenReview reviews, covering the double-blind constraint, the no-new-results and no-revised-paper norms, how to answer game-theory, MARL, and systems reviewers at once, and how to give the area chair a clean acceptance rationale within a short respo

  • aamas-camera-ready

    Use when preparing an accepted AAMAS paper for the IFAAMAS open-access camera-ready, covering author de-anonymization, proceedings metadata, two-column reflow of game figures and learning curves, resolving rebuttal-stage promises, registration, in-person presentation, and the public code and environ

  • aamas-experiments

    Use when designing or auditing AAMAS experiments - self-play and population-based training, opponent selection, equilibrium and regret metrics, game-theoretic simulations, ablations, seeds, hyperparameters, compute, and claim-to-evidence fit - with emphasis on experiments that probe the interaction

  • aamas-related-work

    Use when positioning an AAMAS submission against multiagent, game-theory, and reinforcement-learning literature spread across AAMAS, AAAI, IJCAI, NeurIPS, ICML, EC, and JAAMAS, including arXiv and workshop versions, concurrent submissions, prior conference versions, and the cross-community citation

  • aamas-reproducibility

    Use when strengthening AAMAS reproducibility evidence for interaction claims, including proofs and game definitions, opponent and population sets, self-play protocols, random seeds, compute, uncertainty on strategic outcomes, baselines, and consistency between what the paper claims about agents and

  • aamas-review-process

    Use when explaining or planning around AAMAS peer review, covering OpenReview review release, the double-blind rebuttal on preliminary reviews, area-chair discussion, the mixed game-theory, MARL, and systems reviewer pool, the public posting of reviews and decisions, and how acceptance criteria weig

  • aamas-submission

    Use when auditing an AAMAS main-track submission for OpenReview readiness, the 8-page-plus-references limit, the full-paper versus 2-page extended-abstract choice, double-blind anonymity, the supplementary zip cap, track fit across the AAAI/JAAMAS/Blue Sky tracks, dual-submission rules, and desk-rej

  • aamas-supplementary

    Use when preparing AAMAS supplementary material - proofs, extended game and mechanism definitions, extra multiagent experiments, opponent-set details, and the anonymized artifact zip - under the size cap, anonymity, and reviewer-discretion limits, including how to split a game-theory-plus-experiment

  • aamas-topic-selection

    Use when deciding whether a project is a strong AAMAS fit, comparing AAMAS with AAAI, IJCAI, NeurIPS, ICML, EC, and the JAAMAS journal, identifying whether the agents are truly the research object, naming the interaction primitive (solution concept, mechanism, coordination, negotiation), and sharpen

  • aamas-workflow

    Use when planning an AAMAS project timeline from venue fit through abstract, full-paper or extended-abstract upload, supplementary material, the double-blind rebuttal, decision, IFAAMAS camera-ready, registration, and presentation, with track-specific deadlines and backward-planning offsets for a ga

  • aamas-writing-style

    Use when revising an AAMAS paper so the interaction contribution leads the first page, the solution concept or incentive property is named, the game and agents are legible, claims are paired with proofs or multiagent experiments, the argument fits eight two-column pages plus references, and the word

View source on GitHub copaper.ai

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