claudecodex

Blender Inspect

Depth, surface and topology inspection of Blender scenes: mesh defect audits, depth-revealing renders and depth-ordering reports read from the scene itself.

3 on GitHubby bsmi021v0.1.1MITupdated 13 days agodevelopment
/

Plugin blender-inspect from marketplace pil-agent-plugin in bsmi021/pil-agent-plugin. Commands read from the repo's manifest — 13 days ago.

What it installs

Skills (2)

  • bootstrap

    Work out which Blender the mesh inspection will use and whether it works: find the install, check its version (tested on 5.2), point the inspector at a newly installed Blender, or diagnose a refusal such as \"blender executable not found\" or \"does not resolve to a file\". Use when an inspection of

  • model-inspection

    Use when someone wants their own Blender model checked for problems: any .blend (a path, or already open) or a character or prop they've made. Run it before they bake, export, rig or send to Unity, and again after a fix. The request may be a plain \"is this mesh clean?\" or \"audit/sanity-check my m

Subagents (1)

  • blender-model-inspector

    Use proactively to inspect a Blender .blend or 3D character/prop model for mesh defects, then report each with its location and evidence images. Use when asked to check, audit or review a model (\"is this mesh clean?\", \"check my character for holes or flipped normals\", \"audit this .blend before

View source on GitHub

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