marketing
claudecodexPositioning, content strategy and production, social and video, brand voice, copywriting, PR, and partnerships.
19 skills
Product strategy, UX and usability audit, design systems, interface craft, brand expression, and visual direction.
Plugin product from marketplace headcount in cbrock84/headcount. Commands read from the repo's manifest — 25 days ago.
brand-identityDefines and applies visual brand — logo usage, palette, typography, imagery direction, and the guidelines that keep expression consistent across product and marketing surfaces. Use this to establish a brand from scratch, audit whether an existing brand is being applied consistently, build brand guid
chief-product-officerOwns what gets built and why: product strategy, roadmap, discovery, user experience, and the definition of success for each release. Use this to decide what to build next, to cut scope, to turn a business goal into a product bet, to judge whether a feature is worth its cost, or when engineering and
design-stylesApplies a deliberate visual direction to an interface — minimalist editorial, industrial utilitarian, or high-polish commercial — each with its own type scale, palette behavior, surface treatment, and motion. Use this when a product needs a point of view rather than defaults, when choosing between v
design-systemBuilds and maintains the design system a product is assembled from — tokens for color, type, spacing and elevation, component contracts, and the rules that keep them coherent as the product grows. Use this when starting a new interface, when screens have drifted apart visually, when the same compone
interface-craftRaises the visual and interaction quality of an interface — layout, hierarchy, type, spacing, density, and the details that separate a considered product from a generic one. Use this when a screen works but looks unfinished or default, when a layout feels crowded or arbitrary, when a page has no cle
interface-redesignUpgrades an existing interface to a higher standard without rebuilding it — auditing what is there, identifying what reads as generic or unfinished, and sequencing changes by impact. Use this when a product works but looks dated or default, when a redesign is being considered, when deciding whether
presentation-designDesigns slide decks and one-pagers that carry an argument rather than decorate one — deck structure, headlines that state the takeaway, charts that make a single point, and the different rules board decks and conference talks follow. Use this to build or fix a pitch deck, board deck, or conference t
product-discoveryFinds out whether a problem is real and a solution would work, before building it — recruiting the right people, interviewing without leading them, separating what users say from what they do, naming the riskiest assumption and testing that one first, and reaching a decision rather than a summary. U
product-requirementsWrites down what is being built so a team can build it and know when they are done — problem and success measure before solution, scope stated by exclusion, user-visible behavior including the states everyone forgets, acceptance criteria someone can test, and the open questions named rather than bur
ux-product-auditorAudits a website, app, onboarding flow, or design for usability, conversion, and product problems, tying every finding to a business outcome and a severity. Use this to review an interface, diagnose low conversion or activation, find where users drop off, get structured product feedback, or decide w
visual-reference-generationProduces design reference imagery before implementation — screen concepts, layout directions, and flows for web or mobile that make a verbal brief concrete enough to argue with. Use this when a brief needs visualizing before anyone builds, when comparing layout directions, when handing a developer a
Positioning, content strategy and production, social and video, brand voice, copywriting, PR, and partnerships.
19 skills
Architecture, engineering delivery, development discipline, debugging, review, and AI and automation systems.
19 skills
Financial modeling, budgeting and forecasting, unit economics, and financial decision support.
13 skills
Organic and paid acquisition, conversion, measurement, experimentation, lifecycle messaging, and distribution.
12 skills
Corporate IT: service desk, systems and network administration, virtualization and cloud, telephony and conferencing, endpoints, assets, identity lifecycle, and backup and recovery.
12 skills
Program management, process design, vendor and supplier management, and operational delivery.
12 skills
Talk like caveman. Cut filler. Keep technical details explicit.
22 skills · 1 command · 3 agents · hooks
Persistent memory for Claude Code: the next session starts where the last one left off.
29 skills · 1 MCP server · hooks
tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
1 skill
Open-source AI job search that runs locally in your AI coding CLI: scan job portals, evaluate listings into a structured A-H report with a 1-5 score, tailor your CV, track applications
5 skills · hooks
Cross-session memory and token savings for coding agents.
6 skills · 1 agent · 1 MCP server · hooks
Editorial diagrams in your brand, as self-contained HTML and SVG. Architecture, flowcharts, sequence, state machines, ER and database schemas, timelines, swimlanes, org charts, Gantt, Wardley maps, user journeys, service blueprints, UML class, lifecycle phase maps, and charts from bar, line and scatter to Sankey, treemap and heatmap, plus many more. Redraws draw.io, Mermaid, Excalidraw and PlantUML files. Exports SVG and PNG.
1 skill · 7 commands
This page updates itself from your repo. Add the badge to your README, or get it Featured to pin it above the organic results with a followed link to your site.