claude

minecraft-bedrock

Guided, step-by-step setup of the Minecraft Bedrock MCP stack (dedicated server, world, behavior pack, MCP server, Claude connection) plus an in-world builder agent.

4 on GitHubby chapmanjwv0.6.0MITupdated 3 months agogames
/

Plugin minecraft-bedrock from marketplace minecraft-bedrock-claude in chapmanjw/minecraft-bedrock-claude-plugin. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (21)

  • blueprinter

    Turns a Minecraft build plan into named, reusable structure definitions saved inside the world, so build elements can be placed, copied, and iterated later without any external state. Use after planning, to create or update the structure library for a build. Part of the minecraft-builder workflow.

  • building-architect

    Designs and blueprints specific named buildings and building complexes in a live Minecraft Bedrock world — real-world replicas (historical and modern), pop-culture replicas (Hogwarts, Minas Tirith), user-described originals, and generative-style fictional buildings — with deep research, advanced bui

  • city-planner

    Designs and blueprints whole cities and city districts in a live Minecraft Bedrock world — real-world replicas (modern and historical), pop-culture replicas, and original cities. Plans the urban fabric — district zoning, street hierarchy, transit, walls, and reused vernacular building modules — and

  • connect-claude

    Step 4 of 4 of the Minecraft Bedrock MCP setup. Register the running minecraft-bedrock-mcp-server with Claude (Claude Code or Claude Desktop) so the mc_* tools become available, then verify the connection with a live test call. Use when the user has the MCP server running and needs to connect Claude

  • engineer

    Designs, plans, and verifies complex redstone and mechanical contraptions in a live Minecraft Bedrock world — item sorters, hidden and piston doors, automatic farms, mob-spawner collectors, minecart networks and roller coasters, water and bubble elevators, note-block music, traps, and decorative mac

  • inspector

    Verifies a Minecraft Bedrock build in-world after each phase — checks the plan was carried out as specified, that the result fits the world cleanly (no dangling edges, blocked paths, or unintended overrides), and proposes concrete course corrections. Use after every major phase of executing a build

  • landscape-architect

    Designs and blueprints intentionally designed outdoor space in a live Minecraft Bedrock world — formal gardens, parks, plazas, courtyards, hedge mazes, fountains, parterres, topiary, cloister gardens, estate grounds. Covers French formal, Italian, English landscape, Mughal, Japanese, Chinese, modern

  • monument-builder

    Designs and blueprints monuments, sculptures, and build-art in a live Minecraft Bedrock world — giant statues, organic creatures and dragons, abstract sculpture, pixel art and murals, large 3D text and logos. Produces solid or shell-only figurative forms with no habitable interiors, using pixel-grid

  • natural-landmarks

    Composes recognizable real-world natural wonders and landmarks — canyons, mesas, monoliths, volcanoes, waterfalls, karst towers, glaciers, sea stacks, salt flats — in a live Minecraft Bedrock world from a library of reusable formation primitives. Use when a build recreates a named natural wonder (Gr

  • philosopher

    Reviews a completed Minecraft build — the plan, the execution, what worked and what did not — and records reusable process lessons in Claude's project memory so future builds go better. Use after a build is finished or a build session wraps up. Part of the minecraft-builder workflow.

  • planner

    Captures build requirements for a Minecraft Bedrock world, interviews the user to resolve ambiguity, and produces a detailed, fully-resolved build plan that a small model can execute mechanically. Use when starting a new Minecraft build or feature, or when a build request must be turned into a concr

  • player-house

    Designs and blueprints a player's base of operations in a live Minecraft Bedrock world — a place to live, store, craft, enchant, and display from — not NPC villager housing. Runs an adaptive interview, proposes ASCII / Markdown / Mermaid blueprints, iterates with the user until approved, then writes

  • researcher

    Researches real-world buildings, cities, landmarks, vehicles, and mechanisms so they can be represented faithfully as Minecraft structures. Use when a build request references a real or historical thing and the planner or blueprinter needs accurate proportions, layouts, materials, or details. Part o

  • setup-bedrock-server

    Step 1 of 4 of the Minecraft Bedrock MCP setup. Install and configure a Minecraft Bedrock Dedicated Server (BDS) — the foundation the MCP stack runs on. Use when the user wants to set up a dedicated Minecraft Bedrock server, start setting up Minecraft for AI/MCP control from scratch, or asks how to

  • setup-mcp-server

    Step 3 of 4 of the Minecraft Bedrock MCP setup. Install the minecraft-bedrock-mcp-server, generate its bearer tokens, write its .env, configure the behavior pack's permissions/variables/secrets files, start BDS and the MCP server, and verify the bridge handshake. Use when the user has a Bedrock serv

  • setup-minecraft-world

    Step 2 of 4 of the Minecraft Bedrock MCP setup. Create a Minecraft world with the Beta APIs experiment enabled, export it, transfer it onto the dedicated server, and install + activate the bedrock-bridge behavior pack. Use when the user has a Bedrock Dedicated Server ready and needs a compatible wor

  • surveyor

    Investigates the current state of a Minecraft Bedrock world — terrain, biomes, existing structures and builds, player surroundings, and anything else needed to ground a build plan. Use before planning a build, or whenever the user asks what is in the world, what is around them, or where there is roo

  • terraforming

    Designs and builds natural-looking terrain and environments in a live Minecraft Bedrock world — mountains, valleys, rivers, lakes, coastlines, caves, biomes, and weathering — using vetted landscaping techniques. Use whenever a build involves shaping land, water, or natural scenery, rather than (or a

  • transit-architect

    Designs and blueprints world-spanning transit and infrastructure networks in a live Minecraft Bedrock world — rail lines, roads and highways, nether-hub transit, bridges, tunnels, elevators, docks, and airports — the connective network between separate builds. Chooses the network topology and routes

  • village-planner

    Designs functional, customized villages and settlements in a live Minecraft Bedrock world — hamlets of a few buildings up to standard villages of 5–15 — by reusing standard Minecraft village building types adapted to the biome and the user's request. Runs an adaptive interview, proposes layout optio

  • worker

    Executes a detailed Minecraft build plan step by step — placing, filling, cloning blocks and stamping structures exactly as specified, with no redesign or improvisation. Use to carry out a plan.toon produced by the planner once it is detailed enough to follow mechanically. Part of the minecraft-buil

Subagents (2)

  • minecraft-builder

    Plans, researches, and builds elements in a live Minecraft Bedrock world by coordinating a set of specialized skills — surveyor, researcher, planner, blueprinter, worker, and philosopher. Use when the user wants to design or construct something in their Minecraft world: buildings, landscapes, recrea

  • minecraft-mcp-setup

    Orchestrates the complete, end-to-end setup of the Minecraft Bedrock MCP stack — Bedrock Dedicated Server, a Beta-APIs world, the bedrock-bridge behavior pack, the minecraft-bedrock-mcp-server, and the connection to Claude. Use when the user wants to set up Minecraft for AI/MCP control from scratch,

View source on GitHub

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