design-workflowDesign or redesign a whole product (an app, site, dashboard, marketing page or cross-platform project) with Apple-level hierarchy, restraint, adaptivity and accessibility: the screens and how they connect, a scaffolded and tappable prototype, checked in a browser and critiqued from renders. Use when
hig-guideApple's Human Interface Guidelines, put to work: review UI code or designs against what Apple actually says, choose the right control or presentation (sheet, popover, alert or full screen; tab bar, sidebar or split view), look up exact figures (tap targets, type sizes, contrast, icon sizes), find th
motion-for-apple-platformsHow Apple interfaces move — SwiftUI's spring vocabulary (.smooth, .snappy, .bouncy) and when each applies, interruptible and gesture-driven transitions, hero/continuity transitions between screens, microinteractions and haptic pairing, and honouring Reduce Motion. Use when animating anything meant t
ui-kit-for-androidMaterial 3 for Android designs, measured from Google's Material 3 Design Kit: the colour scheme in light and dark, the Roboto type scale, shapes and elevation, and CSS recipes for the phone frame, top app bars, nav bar and rail, buttons, FABs, chips, cards, lists, search, switches, text fields, dial
ui-kit-for-apple-platformsApple's iOS 27, iPadOS 27 and macOS 27 design values (colour, type, control geometry, states) measured from Apple's own design kits, with ready recipes: CSS custom properties and component classes (navigation and tab bars, grouped lists, sheets, alerts, buttons, switches, segmented controls, sliders
askAnswer a question about Apple's Human Interface Guidelines from the official page itself, with the link, the platform each figure applies to, and any quotes checked word for word.
checkRun every mechanical check on a design folder (taps, states, contrast, use of the kit, SF Symbol names, licences) and fix what fails until it passes.
designDesign an app, site or dashboard from a brief to a working prototype that reads as native on iPhone, iPad, Mac or Android, checked in a real browser before it's handed over.
figmaSend a design to Figma, one frame for every screen and state in light and dark, through Figma's MCP server.
handoffTurn an approved design into SwiftUI without losing screens, states or symbols, and prove nothing was lost.
reviewReview SwiftUI, UIKit or AppKit code, or a design folder, against Apple's Human Interface Guidelines, with each finding sorted into violation, guidance or judgment and linked to Apple's page.
shipGet a design ready to leave your hands (a public repo, a website, a zip for a client) and refuse to call it ready while it carries something it mustn't, such as SF Pro, SF Symbols, Apple's images, or a font without its licence.