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blender-kiln

3D asset production pipeline for Claude Code, from a text brief or a photo to a rigged, animated GLB, powered by Blender MCP.

215 · elithril/blender-kiln1 pluginMITupdated 9 days ago

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3D asset production pipeline for Claude Code — from a text brief or a photo to an optimized, validated GLB, rigged and animated when asked. Scripted modeling measured against the photo, textures from CC0 scans (Poly Haven), optional AI generation (free TRELLIS.2 Spaces first, Hunyuan3D on request, local TRELLIS.2 templates), animation routed by subject (scripted quadruped cycles, UniMate text-to-motion, keyed props), marketplace search (PolyHaven, Sketchfab), optimization and multi-format export, on both Blender MCP servers.

1 skill · 1 MCP server

215

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