claudecodex

mobile

Mobile, desktop, and game development skills

0 on GitHubby ErrorProofDevv1.0.0MITupdated 5 days agomobile
/

Plugin mobile from marketplace errorproof-skills in errorproofdev/skills. Commands read from the repo's manifest — 5 days ago.

What it installs

Skills (19)

  • flutter-expert

    Master Flutter development with Dart 3, advanced widgets, and multi-platform deployment.

  • 2d-games

    2D game development principles. Sprites, tilemaps, physics, camera.

  • 3d-games

    3D game development principles. Rendering, shaders, physics, cameras.

  • game-development

    Game development orchestrator. Routes to platform-specific skills based on project needs.

  • game-art

    Game art principles. Visual style selection, asset pipeline, animation workflow.

  • game-audio

    Game audio principles. Sound design, music integration, adaptive audio systems.

  • game-design

    Game design principles. GDD structure, balancing, player psychology, progression.

  • mobile-games

    Mobile game development principles. Touch input, battery, performance, app stores.

  • multiplayer

    Multiplayer game development principles. Architecture, networking, synchronization.

  • pc-games

    PC and console game development principles. Engine selection, platform features, optimization strategies.

  • vr-ar

    VR/AR development principles. Comfort, interaction, performance requirements.

  • web-games

    Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

  • ios-debugger-agent

    Debug the current iOS project on a booted simulator with XcodeBuildMCP.

  • macos-menubar-tuist-app

    Build, refactor, or review SwiftUI macOS menubar apps that use Tuist.

  • makepad-font

    CRITICAL: Use for Makepad font and text rendering. Triggers on:

  • minecraft-bukkit-pro

    Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs.

  • robius-app-architecture

    CRITICAL: Use for Robius app architecture patterns. Triggers on:

  • shader-programming-glsl

    Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.

  • swiftui-view-refactor

    Refactor SwiftUI views into smaller components with stable, explicit data flow.

View source on GitHub

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