design-scoreboardDesigns what an improvement or optimizer loop should climb for a given project and goal, and what must not get worse while it does: goal metrics measured on the real path, guardrails, and counter-checks aimed at the cheapest way to fake each gain, so no single number can be reward-hacked. Proves eac
improveRuns one improvement pass over a project in the direction its north star points, without breaking what it does today: faster in real use, less code, a truer account of what it does, rules that now run as checks. Works with the repo's AGENTS.md sections (North star, Measurement, Reporting, Loop state
optimizeSpeeds up a codebase as far as it will go in one session, against a hard target (every primary benchmark at least 1.2x faster than the base commit by default) without regressing correctness, output quality or safety. Works with the repo's AGENTS.md sections (North star, Measurement, Loop state); bas
trim-agents-mdTightens a repository's always-loaded agent instructions (AGENTS.md, CLAUDE.md, unconditional rules): every line must prevent a mistake, and each one that doesn't is moved to the narrowest home that loads when it matters (a path-scoped rule, a skill, a hook or test, the status doc, the user-level fi