fa-product-complianceProvides the compliance, ratings, legal and certification playbook (Stage 7) for consumer one-off / in-app-purchase products - IARC age ratings and content descriptors, store and console submission with resubmission loops, loot-box / gacha / gambling-law handling (odds disclosure, disable where bann
fa-product-discoveryProvides the market-discovery playbook (Stage 1) for consumer one-off / in-app-purchase products - trend scanning across market-intel tools (Sensor Tower, AppMagic, Appfigures, AppTweak), store charts, Steam tags/wishlists and social; demand-signal harvesting as the cheapest kill gate; competitor te
fa-product-gtm-launchProvides the go-to-market, launch and user-acquisition playbook (Stage 9) for consumer one-off / in-app-purchase products - locking the pricing and offer ladder before traffic, ASO and store-listing optimization behind a store-page CVR gate, earned and owned demand priming, platform-featuring pitche
fa-product-ideationProvides the concept-generation and selection playbook (Stage 2) for consumer one-off / in-app-purchase products - an ideation frame with a monetization hypothesis and an anti-goal on auto-renew, divergent ideation (brainwriting, Crazy 8s, SCAMPER on top-grossing titles, genre mashup, forced constra
fa-product-liveopsProvides the live-ops operations playbook (Stage 10) for consumer one-off / in-app-purchase products - a live-ops data, economy-health and experimentation foundation, a recurring events / sales / limited-time-offer calendar with rollback kill-switches, lifecycle CRM and in-app messaging, one-variabl
fa-product-monetization-designProvides the money-model design playbook (Stage 3) for consumer one-off / in-app-purchase products - choosing a primary model (premium / freemium-IAP / free-ads / hybrid) against retention, audience and platform, a price ladder with pricing psychology, an IAP catalogue, ad-revenue economics, a fauce
fa-product-money-gateProvides the money-gate evaluation discipline applied at every stage boundary of the consumer one-off / in-app-purchase product lifecycle - pre-registered thresholds, net-of-fee revenue math (store commission, refunds, chargebacks, fraud, tax), LTV:CAC and payback checks, a cashflow and working-capi
fa-product-portfolio-retrospectiveProvides the closure and portfolio-compounding playbook (Stage 10) for consumer one-off / in-app-purchase products - end-of-life triggers and review cadence, a three-way continue / maintenance / sunset evaluation plus sequel and DLC options, a humane sunset that honors recent one-off purchases, a re
fa-product-processProvides the money-gated lifecycle and coordination playbook that takes a consumer one-off / in-app-purchase product from an idea to a validated bet and on through launch and live-ops. Use it by classifying the product request, running each of the 10 stages as fan-out -> adversarial review -> synthe
fa-product-production-hardeningProvides the production and hardening playbook (Stage 6) for consumer one-off / in-app-purchase products - scaling content to v1 with tooling and post-launch runway, full art / audio / VFX to the lovable bar with licensing cleared, localization at scale with localized price tiers reconciled to net-b
fa-product-soft-launchProvides the build-iteration and soft-launch playbook (Stage 8) for consumer one-off / in-app-purchase products - an always-green trunk behind feature flags, a versioned telemetry and event taxonomy wired before external testers, closed and open beta hardening, soft-launch in cheap representative ge
fa-product-unit-economics-modelProvides the single shared, versioned unit-economics model for consumer one-off / in-app-purchase products, created in Discovery and re-run at every gate - inputs (CPI, install-to-payer conversion, ARPPU, repeat purchase, ad ARPDAU), the gross-to-net stack (store commission, refunds, chargebacks, fr
fa-product-validationProvides the money-on-the-line validation playbook (Stage 4) for consumer one-off / in-app-purchase products - falsifiable money hypotheses under a cost ceiling, IP / trademark / name / domain clearance, problem and solution interviews that probe real past spend, concept tests with a clickable paywa
fa-product-vertical-sliceProvides the vertical-slice / MVP playbook (Stage 5) for consumer one-off / in-app-purchase products - the spec stack (one-pager -> PRD/GDD -> monetization design doc as a binding instrumentation contract), Minimum Lovable vs Minimum Viable with a designed purchase moment, a prototyping fidelity lad