claude

codex--game-studio

Design, prototype, and ship browser games with guided 2D and 3D workflows, asset pipelines, and playtesting support. (from Codex)

0 on GitHubby OpenAIv0.1.0updated 6 months ago
/

Plugin codex--game-studio from marketplace agent-plugin-marketplace in ilderaj/agent-plugin-marketplace. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (9)

  • game-playtest

    Run browser-game playtests and frontend QA. Use when the user asks for smoke tests, screenshot-based verification, browser automation, HUD or overlay review, or structured issue-finding in a browser game.

  • game-studio

    Route early browser-game work. Use when the user needs stack selection and workflow planning across design, implementation, assets, and playtesting before moving to a specialist skill.

  • game-ui-frontend

    Design UI surfaces for browser games. Use when the user asks for HUDs, menus, overlays, responsive layouts, or visual direction that must protect the playfield.

  • phaser-2d-game

    Implement 2D browser games with Phaser. Use when the user wants a Phaser, TypeScript, and Vite stack for scenes, gameplay systems, cameras, sprite animation, and DOM-overlay HUD patterns.

  • react-three-fiber-game

    Build React-hosted 3D browser games with React Three Fiber. Use when the user wants pmndrs-based scene composition, shared React state, and 3D HUD integration inside a React app.

  • sprite-pipeline

    Generate and normalize 2D sprite animations. Use when the user asks for full-strip generation from approved source frames, consistent anchor and scale normalization, or preview assets for browser-game animation.

  • three-webgl-game

    Implement browser-game runtimes with plain Three.js. Use when the user wants imperative scene control in TypeScript or Vite with GLB assets, loaders, physics, and low-level WebGL debugging.

  • web-3d-asset-pipeline

    Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.

  • web-game-foundations

    Set browser-game architecture before implementation. Use when the user needs engine choice, simulation and render boundaries, input model, asset organization, or save/debug/performance strategy.

View source on GitHub

More from ilderaj/agent-plugin-marketplace

All 145 plugins →

General life-sciences research workflows with query routing, evidence synthesis, and optional parallel subagent analysis across genetics, omics, biology, chemistry, structure, clinical evidence, and public dataset discovery. (from Codex)

50 skills

0

Build and deploy web apps and agents (from Codex)

47 skills

0

Internal workflows used by Cursor developers for CI, code review, shipping, control-cli, control-ui, verify-this, test reliability, code cleanup, and work summaries. Designed to work without requiring third-party service integrations. (from Cursor)

17 skills · 1 agent

0

Official Expo skills for building, deploying, upgrading, and debugging Expo and React Native apps. (from Codex)

13 skills · 1 agent

0

An agentic skills framework & software development methodology that works: planning, TDD, debugging, and collaboration workflows. (from Codex)

14 skills

0

Similar plugins

Taste Skill

claudecodex

tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.

1 skill

Leonxlnx/taste-skill 114,391

Competitive ruliology for ruflo swarms — arenas, tournaments, and adaptive co-evolution of program strategies (ADR-147/148); strategies-as-programs compete under payoff games

1 command

ruvnet/ruflo 81,589

Install the "Indie Game Dev" workflow plugin from Agentic Awesome Skills.

7 skills

sickn33/agentic-awesome-skills 49,620

Unity

claude

Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.

anthropics/claude-plugins-official 47,076

game-development

claudecodex

Unity game development with C# scripting, Minecraft server plugin development with Bukkit/Spigot APIs

2 skills · 2 agents

wshobson/agents 42,461

Unity

claudecodex

Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.

33 skills

anthropics/knowledge-work-plugins 35,601

Maintain codex--game-studio?

This page updates itself from your repo. Add the badge to your README, or get it Featured to pin it above the organic results with a followed link to your site.

claude & codex plugins145 plugins