General life-sciences research workflows with query routing, evidence synthesis, and optional parallel subagent analysis across genetics, omics, biology, chemistry, structure, clinical evidence, and public dataset discovery. (from Codex)
50 skills
Design, prototype, and ship browser games with guided 2D and 3D workflows, asset pipelines, and playtesting support. (from Codex)
Plugin codex--game-studio from marketplace agent-plugin-marketplace in ilderaj/agent-plugin-marketplace. Commands read from the repo's manifest — 1 month ago.
game-playtestRun browser-game playtests and frontend QA. Use when the user asks for smoke tests, screenshot-based verification, browser automation, HUD or overlay review, or structured issue-finding in a browser game.
game-studioRoute early browser-game work. Use when the user needs stack selection and workflow planning across design, implementation, assets, and playtesting before moving to a specialist skill.
game-ui-frontendDesign UI surfaces for browser games. Use when the user asks for HUDs, menus, overlays, responsive layouts, or visual direction that must protect the playfield.
phaser-2d-gameImplement 2D browser games with Phaser. Use when the user wants a Phaser, TypeScript, and Vite stack for scenes, gameplay systems, cameras, sprite animation, and DOM-overlay HUD patterns.
react-three-fiber-gameBuild React-hosted 3D browser games with React Three Fiber. Use when the user wants pmndrs-based scene composition, shared React state, and 3D HUD integration inside a React app.
sprite-pipelineGenerate and normalize 2D sprite animations. Use when the user asks for full-strip generation from approved source frames, consistent anchor and scale normalization, or preview assets for browser-game animation.
three-webgl-gameImplement browser-game runtimes with plain Three.js. Use when the user wants imperative scene control in TypeScript or Vite with GLB assets, loaders, physics, and low-level WebGL debugging.
web-3d-asset-pipelinePrepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.
web-game-foundationsSet browser-game architecture before implementation. Use when the user needs engine choice, simulation and render boundaries, input model, asset organization, or save/debug/performance strategy.
General life-sciences research workflows with query routing, evidence synthesis, and optional parallel subagent analysis across genetics, omics, biology, chemistry, structure, clinical evidence, and public dataset discovery. (from Codex)
50 skills
Build and deploy web apps and agents (from Codex)
47 skills
Agent Skills for App Store Connect workflows using asc. (from Community)
22 skills
Internal workflows used by Cursor developers for CI, code review, shipping, control-cli, control-ui, verify-this, test reliability, code cleanup, and work summaries. Designed to work without requiring third-party service integrations. (from Cursor)
17 skills · 1 agent
Official Expo skills for building, deploying, upgrading, and debugging Expo and React Native apps. (from Codex)
13 skills · 1 agent
An agentic skills framework & software development methodology that works: planning, TDD, debugging, and collaboration workflows. (from Codex)
14 skills
tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
1 skill
Competitive ruliology for ruflo swarms — arenas, tournaments, and adaptive co-evolution of program strategies (ADR-147/148); strategies-as-programs compete under payoff games
1 command
Install the "Indie Game Dev" workflow plugin from Agentic Awesome Skills.
7 skills
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
Unity game development with C# scripting, Minecraft server plugin development with Bukkit/Spigot APIs
2 skills · 2 agents
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
33 skills
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