Unity, C#, and ASP.NET backend workflows for Codex: orientation, planning, game design contracts, behavior-preserving simplification, asset sourcing/generation/import, read-only codebase audits, the staged game delivery pipeline, verified cross-agent handoff, implementation, testing, debugging, merge-conflict recovery, builds, upgrades, profiling, review, validation, learning capture, authorized PR/MR delivery, plan grilling, and Unity MCP editor work.
28 skills
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