claude

unity-editor

Drive a running Unity Editor from the terminal: eval C#, run tests, read console, recompile, edit scenes/prefabs/assets — with battle-tested guardrails.

2 on GitHubby imixalv1.0.0MITupdated 3 months ago
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Plugin unity-editor from marketplace unity-skills in imixal/unity-editor-skill. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (1)

  • unity-editor

    Drive a running Unity Editor from the terminal via Unity CLI + Pipeline package. Use for ANY Unity Editor operation - executing C# in the Editor (eval), reading console logs, running EditMode/PlayMode tests, recompiling and checking compile status, scene/prefab/GameObject/component edits, asset data

View source on GitHub

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