slicewright-browser
claudeCheck rendered HTML/CSS or Canvas game UI against approved baselines with slicewright/browser and the slicewright/playwright matchers.
1 skill
Make and check stretchable game UI art: prompt plans, chroma keying, slice inset detection, stretched previews, and Phaser 4 and CSS border-image export.
Plugin slicewright from marketplace slicewright in imjlk/slicewright. Commands read from the repo's manifest — 9 days ago.
slicewrightMake and check stretchable game UI art with the slicewright CLI. Use for nine-slice, 9-slice, scale9, or three-slice images such as buttons, panels, dialogs, health or progress bars, tooltips, speech bubbles, and frames; for generation prompts, chroma keying, slice insets, smeared corners or seamed
Check rendered HTML/CSS or Canvas game UI against approved baselines with slicewright/browser and the slicewright/playwright matchers.
1 skill
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
33 skills
Web game frameworks: Phaser 4.2, PixiJS 8.22, three.js r187.
80 skills
Design, prototype, and ship browser games with guided 2D and 3D workflows, asset pipelines, and playtesting support.
9 skills
Domain-specific expert agents for validation, knowledge-graph, and other specialized tasks
10 agents
Drives a live Godot 4.x editor through the low-token Hera CLI — scene, node, and signal edits, play control, and runtime QA with verifiable compact JSON output, with the companion addon published on the official Godot Asset Store.
2 skills
Agentic skills framework for Godot 4.x game development — 59 domain-specific skills for GDScript and C#
61 skills · 9 agents · hooks
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