claude

worldarchitect

Opt-in WorldArchitect.AI product skills and commands: agent routing, campaign evidence, level-up validation, local and preview servers, and product test infrastructure

6 on GitHubby WorldArchitect.AI Teamv0.1.0MITupdated yesterday
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Plugin worldarchitect from marketplace jleechan-skills in jleechanorg/jleechan-skills. Commands read from the repo's manifest — yesterday.

What it installs

Skills (21)

  • bq-evidence-reading

    Use this when reviewing WorldArchitect PR evidence that claims real LLM request/response logging, token counts, RAG/shadow comparison, or BigQuery provenance.

  • character-creation-modal-exit

    Enforce the WorldArchitect.AI character-creation modal exit protocol and routing lock.

  • dice-roll-audit

    Audit campaign dice rolls for fairness, anomalies, mechanics validation, and evidence.

  • field-ownership-contracts

    Prevent the undefined field semantic failure mode where multiple writers assume different meanings for the same dict field.

  • firebase-prod-campaigns

    Query and reason about production Firestore campaign and user data for WorldArchitect.AI.

  • generatetest

    Evidence-based E2E test generator for your-project.com (Real Mode Only). Use for the /generatetest slash command — generates self-contained MCPTestBase test files under testing_mcp/ with built-in evidence bundle generation (git provenance, checksums, request/response JSONL). No mocks, no TESTING=tru

  • level-up-validation

    Validate that level-up flows are complete, auto-selected, editable, and evidenced with real LevelUpAgent output.

  • levelup

    Trigger and monitor the level-up organic test (testing_mcp/core/test_level_up_organic.py) against the PR's deployed preview server.

  • local-dev-server

    How to start a local development server for Your Project

  • mobile-investigations

    Use for mobile browser investigations in this repo, especially Firebase/Google auth, iOS Safari or Chrome iOS, Incognito/Private Browsing, storage partitioning, redirect flows, and user-visible mobile-only failures.

  • pr-preview-servers

    Find and validate rotating GCP Cloud Run preview servers for PR branches.

  • repro-copy

    Copy a real campaign to <test-user-email>, replay a reported issue against a real local server + real LLM, and capture evidence that can survive review

  • repro-twin-clone-evidence

    Canonical /repro workflow for copy+targeted bug repro, twin clones, evidence exports, same-symptom verdicts, and red/green provenance.

  • smoke-local

    Run /smoke-local — boot the real local MCP backend through the test harness, route all LLM calls through the agy CLI provider (never mock, never direct Gemini), play a new campaign to character level 4, and probe combat/spell/inventory/NPC-dialog narrative liveness. Use when the user says /smoke-loc

  • smoke-test-local

    Reproduce WorldArchitect.AI CI smoke-test failures in a clean local environment.

  • testing-infrastructure

    Use shared testing utilities, debug protocols, and CI/local parity for WorldArchitect.AI.

  • user-story-worldai

    Resolve WorldArchitect-specific user-story guidance from the target repository and pair it with the portable general user-story skill.

  • worldai-agent-routing

    Apply WorldArchitect.AI agent-routing priority, modal-lock, and stale-state guard patterns.

  • worldai-auth

    Authenticate with the WorldAI Firebase project for Your Project

  • worldarchitect-codebase-sherpa

    Orientation guide for navigating the WorldArchitect.ai repository and tooling

  • zfc-leveling-roadmap

    ZFC Level-Up architecture alignment — file boundaries, API contracts, pre-flight checks, and milestone status. Read this BEFORE any level-up/rewards/XP code change.

Slash commands (6)

  • /worldarchitect:bq

    BigQuery evidence verifier for real LLM request/response and RAG shadow claims

  • /worldarchitect:generatetest

    /generatetest - Evidence-Based Test Generator (Real Mode Only)

  • /worldarchitect:levelup

    Trigger level-up organic tests against the current PR's preview server

  • /worldarchitect:repro_copy

    /repro_copy - copy a real campaign to the test user and replay the issue against a real local server + real LLM

  • /worldarchitect:smoke-local

    /smoke-local - REAL local server + agy LLM smoke: new campaign → level 4 + combat/spell/inventory/dialog

  • /worldarchitect:zfclevel

    ZFC leveling alignment check — verify PR/work conforms to ZFC leveling principles, roadmap, and doc sync

View source on GitHub

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