claudecodex

pro-design

Frontend design skills. Build: emil-design-eng (start here for components and screens), landing-page-design (single-CTA conversion landing page with a visual system), build-awwwards-quality-sites (immersive scroll-storytelling marketing sites), apple-design (Apple HIG principles). Motion: animate (add or refine animation on an already built site), animation-vocabulary (turn vague motion words into exact animation terms), motion (Framer Motion implementation + discipline), motion-system. Review and fix: screen-critique with the /critique-screen command (judge a rendered screen against seven critique lenses), interface-review (review UI changes in a PR, branch, or working tree with regression detection), better-interface (the holistic consolidation and verdict layer over the better-* family; uninstalled domains report as Not reviewed), better-layout (spacing, alignment, and grouping to the pixel), perception-laws (Gestalt laws, Von Restorff, visual hierarchy), accessibility-audit (WCAG 2.2 POUR). Systems: design tokens, typography scale, shadcn/ui composition, stitch-skill (create/update DESIGN.MD), taste-skill (targeted visual polish pass). Bridges (not vendored): impeccable-bridge for the full end-to-end UI/UX pass via /pro-dev install, taste-skills-bridge for the Leonxlnx anti-slop, visual-style, image-gen, and brand-kit library via /pro-dev install, plus web-design-engineer-bridge (reference-grounded HTML artifacts, style recipes, design scoring), tastemaker-bridge (extract tokens from a reference image's real pixels and lock the style across a project), and mengto-skills-bridge (scroll storytelling, WebGL and shader effects, video-to-superprompt) - all three installed with /pro-dev install. Install figma from claude-plugins-official via install-companions.sh. Bridges: react-patterns-bridge (Vercel composition and view-transition patterns). Lint: web-design-guidelines (file:line check of UI code against Vercel Web Interface Guidelines at a pinned commit). /pro-des

0 on GitHubby pro-dev-skillsetv0.13.2MITupdated 5 days agodevelopment
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Plugin pro-design from marketplace pro-dev-skillset in jodybrewster/pro-dev-skillset. Commands read from the repo's manifest — 4 days ago.

What it installs

Skills (26)

  • accessibility-audit

    Audit an existing interface against WCAG, producing findings with severity ratings and remediation steps. Use when you have a design or build to assess now. For a general visual-quality critique rather than a conformance audit use `screen-critique`. For a rule-level lint of UI code against Vercel's

  • animate

    Adds or refines animation on an already built site or app. Use when asked to animate something, add motion, or build a transition. Decides what needs movement and what does not, syncs motion with scroll and state, picks tool, properties, curve, duration, interruption and exit in that order, then wri

  • animation-vocabulary

    Reverse-lookup glossary that turns a vague description of desired motion (snappy, bouncy, smooth, feels heavy, the iOS rubber-band scroll) into the precise animation terms a model or designer can implement, meaning easing curves, durations, spring parameters, and choreography. Use before implementin

  • apple-design

    Apple Human Interface Guidelines principles applied to any product, web included, covering interface design and fluid, physical motion. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials an

  • better-interface

    Cross-discipline interface review: the consolidation and verdict layer for the better-* family. Routes a screen, flow, feature, or whole repository to every available domain skill across accessibility, layout, typography, colour, writing, and UI craft, then consolidates one ranked, capped verdict. A

  • better-layout

    Layout structure for web interfaces: spacing, positioning, grouping, alignment, and adaptivity of an existing interface, down to exact pixel corrections such as this date needs 8px more room. Use when structuring a page or component, deciding what collapses at small sizes, reviewing frontend code fo

  • build-awwwards-quality-sites

    Art-direct and implement distinctive, motion-rich marketing, editorial, portfolio, and brand websites: the principles, details, and specific techniques Awwwards-winning sites share, including scroll-based storytelling, subtle animated backgrounds, expensive-feeling effects, standout heroes, GSAP cho

  • design-token

    Define and organize tokens for color, spacing, type, and elevation with naming and usage rules. Use when establishing the token layer for a product or design system.

  • emil-design-eng

    Start here when building a new product UI screen, component, flow, or app from scratch or from a brief - settings screens, dashboards, forms, modals, navigation, empty and loading states - and it should look properly designed rather than default. This is the default skill for new product UI. It asks

  • impeccable-bridge

    The comprehensive, end-to-end UI/UX design pass for production-grade frontend craft — use when the work is "make this genuinely excellent / bolder / more delightful / quieter", a full redesign, a deep design critique or audit, or live in-browser visual iteration, rather than one focused facet. This

  • interface-review

    Visual and UX quality pass over a UI change - the rendered interface a diff produces, compared against the interface before it. Use only when the ask explicitly names the UI, the design, the visuals, a component, a screen, animation, accessibility, or responsive behaviour. Reads both sides of the ch

  • landing-page-design

    Complete system for a landing page rather than a homepage: one offer, one audience, one primary action, with everything on the page structured around that conversion. Asks intake questions first, then designs page structure, layout selection, conversion copywriting, SEO and discoverability, plus a v

  • mengto-skills-bridge

    Bridge to MengTo/Skills, a 130-skill technique library for scroll-driven and immersive web design - cinematic scroll storytelling, GSAP ScrollTrigger and Lenis motion systems, Three.js/WebGL scroll worlds, shader and particle backgrounds, cursor trails, dozens of named style recipes, plus workflow s

  • motion-system

    Define motion tokens - durations, easing vocabulary, and reduced-motion handling - for consistency product-wide. Use when standardizing motion across a system. For crafting one specific animation use `motion` or `animate`.

  • motion

    Framer Motion (motion library) for functional UI — state-driven animation, when to animate vs. when to cut, and implementation rules for product interfaces.

  • perception-laws

    Apply the Gestalt perception laws (proximity, similarity, closure, continuity, common region, figure-ground) plus the Von Restorff effect and visual hierarchy to a layout, so grouping, emphasis, and depth read the way the eye actually sees. Use when asked to apply grouping principles or perception l

  • react-patterns-bridge

    Bridge to Vercel's React composition and view-transition agent skills in vercel-labs/agent-skills - refactor components away from boolean-prop sprawl, design compound components and render props, scale a component API or add React View Transitions or shared-element animation. Use when the task is on

  • screen-critique

    Critique a rendered screen, screenshot, Figma frame, or built page across seven visual-quality dimensions and return a prioritised P1/P2/P3 fix list. Use for "what is wrong with this screen", "why does this look off", "review this design", or a critique of visual hierarchy, composition, typography,

  • shadcn-ui-composition

    shadcn/ui component composition, CLI usage, OKLCH theming, cva variants, Field form layout, compound component patterns, and Tailwind v4 integration. For component API design outside shadcn/ui (compound components, boolean-prop sprawl, render props) use `react-patterns-bridge`.

  • stitch-skill

    Create or update a DESIGN.MD file — the project's canonical design-system reference capturing tokens, component patterns, typography, color decisions, motion spec, and open questions. Use when starting a new project's design foundation, after a major visual update, or before handing off to another d

  • taste-skill

    Run a targeted visual polish pass on an existing UI — spacing rhythm, alignment, color nuance, type hierarchy, interactive states, micro-interactions. Use when the UI is functionally complete but needs to feel more considered and intentional. Scoped to a surface or component tree, not a full redesig

  • taste-skills-bridge

    Bridge to the external Leonxlnx taste-skill library - anti-slop generation of landing pages, portfolios, and redesigns from a brief, plus aesthetic-family styles (brutalist, minimalist, soft/high-end), image-to-code, premium image-generation references (web + mobile), and brand kits. Use when the as

  • tastemaker-bridge

    Bridge to codeswithroh/tastemaker, a 70-file script-driven engine for grounding UI in real pixels. Use it when the user supplies an actual reference image, screenshot, Pinterest or Dribbble pin, or URL to extract the look from - Python scripts pull palettes, tokens, and contrast from the image itsel

  • typography-scale

    Create a modular type scale with size, weight, and line-height relationships. Use when establishing typographic structure. For judging type on an existing screen use `screen-critique`.

  • web-design-engineer-bridge

    Bridge to ConardLi/garden-skills web-design-engineer, a 39-file engine for browser-rendered visual artifacts - pages, dashboards, prototypes, HTML slide decks, data visualizations, animations. Carries 26 named style recipes with concrete palette, type, spacing, radius, shadow, and motion values (app

  • web-design-guidelines

    Lint UI code against Vercel's Web Interface Guidelines and report findings as file:line - forms, focus states, hydration, safe areas, animation, i18n and content handling. Use when asked to check, lint or review UI files against the web interface guidelines. For a WCAG conformance audit use `accessi

Slash commands (2)

  • /pro-design:critique-screen

    Run all seven visual critiques on a screen and output a prioritised P1/P2/P3 fix list covering hierarchy, brand, composition, typography, colour, affordance, and information density.

  • /pro-design:install

    Install or update the engines that pro-design owns, through the pro-core installer. Asks about each optional engine, lists what will install and waits for a yes. Usage: /pro-design:install [update]

View source on GitHub jodybrewster.dev

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pro-spdd

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Structured Prompt-Driven Development workflow: story decomposition, analysis, REASONS Canvas, generation, prompt update, sync, API test, code review, and reverse engineering. Includes openspdd-ts CLI (bin/openspdd.mjs) for installing templates into any AI editor. Depends on pro-execution for disciplined implementation workflows. Adapted from gszhangwei/open-spdd.

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pro-quality

claudecodex

Quality gate skills: requesting + receiving code review, verification-before-completion, user-validation. A Stop hook suggests /validate after repo changes; /validate writes a validation handoff (what changed, what was verified, what needs your eyes) to .pro-dev/validation/latest.md. Ships three documentation subagents (technical-writer, documentation-engineer, api-documenter) with /document and /api-docs, adapted from VoltAgent/awesome-codex-subagents. Nudges api-documenter when an OpenAPI/GraphQL/proto contract changes, and blocks plan saves outside the project directory. A floor guard warns on git push and gh pr create when a diff lowers the bar; /constraints writes a repo's CONSTRAINTS.md. A code-reviewer agent (Opus, read-only) reviews with fresh context from a four-field handoff.

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pro-ai-sdlc

claudecodex

The AI-native SDLC as one stack-agnostic plugin. Stage commands: /intent (interview an idea or bug into intent/<id>-<slug>/intent.md, or intent/<date>-<slug>/ in a repo with no shortcode), /spec, /plan, /execute (build an approved plan in its own worktree and open the PR, never merge), /adr (record a decision with no change behind it), /review (REVIEW.md's bug, security and compliance passes), /pr-babysit (loop a PR to green, never merge); repo setup for the loop moved to /pro-dev install in pro-core. The templates the commands read ship as files under templates/ (intent, spec, plan, adr, REVIEW) so other tools can read them. Subagents: researcher (haiku), verifier (sonnet), simplifier (sonnet) and reviewer (opus). Four hooks ship in warn mode behind the mode files: protect-tests (no test edits in fix mode), plan-sync (a Stop hook that flags code changed with no plan.md update), production-gate (flags push to main, deploys, publishes and merges) and change-id (flags a commit on a change-id branch whose subject does not start with the id). /execute pauses before steps that touch auth, migrations, payments, deploys or secrets unless the plan's Risks names them; every plan cites references/definition-of-done.md. A doubt-driven-development skill sends a hard-to-undo build step to a fresh-context reviewer before the next step, with an optional Codex second opinion.

1 skill · 9 commands · 4 agents · hooks

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pro-pdd

claudecodex

Default Define + Plan skills: interview-me and idea-refine (Define-phase intent extraction and idea refinement, forked from agent-skills), brainstorming, written implementation plans, adhd — parallel divergent ideation under cognitive frames via /adhd (forked from UditAkhourii/adhd), and lavish — a bridge plus /lavish command for the kunchenguid/lavish-axi CLI that renders agent output (plans, tables, diagrams, diffs, reports) as reviewable HTML artifacts the user annotates in the browser (installed on demand via /pro-dev install). Depends on pro-execution for worktree and subagent execution handoff. /pro-pdd:install sets up its engines when pro-core is installed.

6 skills · 3 commands

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pro-core

claudecodex

Universal base skills and guardrails: find-skills, using-pro-dev (the cross-lifecycle router that maps a task to the right phase and skill, including bridge skills like impeccable-bridge, qa-suite, and lavish), and dream (memory consolidation over Claude Code auto-memory: scans session transcripts for corrections, decisions, preferences, and patterns, merges the findings into the memory files, and rebuilds a lean MEMORY.md index under 200 lines). /gh universal GitHub workflow command (briefing, new, commit, push, pr, ship, sync, resolve). /dream runs a consolidation on demand, with dry-run and status modes. /kaizen raises the bar one notch per run from a planning repo: it judges each tracked project against its own profile and current practice, red-teams it, applies one reversible improvement, briefs the rest and writes a dated ledger and HTML report; /kaizen init scaffolds the planning repo. PreToolUse hook blocks dangerous Bash (force-push to main, rm -rf /, .env redirects, sudo, chmod 777, curl|bash) and reads each git push for the forms that block misses (a delete of a protected branch, refs/heads/main, a bare push on main, git -C, --all, the default branch or a declared one), which it flags under its own protected-push mode: warn by default, deny only when mode.protected-push says enforce. A second PreToolUse hook on Read, Grep and Bash flags a read of a dotenv file (not .env.example), a private SSH key, a .pem file, .npmrc, a credentials file or a service-account JSON under its own secret-read mode: warn by default, deny only when mode.secret-read says enforce. scripts/env-check.py says whether a key is set (present, empty or missing) and never prints its value. A second PreToolUse Bash hook flags rm, rmdir, unlink, find -delete, find -exec rm and git clean whose target resolves outside the project root, with the temp folders and the pro-dev state folder exempt, under its own delete-outside mode: warn by default, deny only when mode.delete-outside says enforce

3 skills · 4 commands · hooks

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pro-ship

claudecodex

/pro-ship:pr-check runs a repo's own checks, the floor guard, a mutation check and fresh-context reviewers, then writes a stamp; a gate hook on gh pr create warns when the stamp is missing or stale. A risk classifier sorts each change into low, medium or high and a merge gate on gh pr merge asks for approval at medium and high, pinned to the head commit. In pro-dev-starter. The documentation-and-adrs skill, adapted from agent-skills, says which docs a change touches and how to write an ADR; docs are judgment, never a gate. Deploy rules for Vercel: the vercel-deploy-bridge skill keeps the token in the environment, uploads and commits no .env file, defaults to preview and waits for a yes before every stage, commit, push, link, global install, anonymous --temporary deploy and production deploy. The upstream deploy-to-vercel skill installs via /pro-dev install. /pro-ship:install sets up its engines when pro-core is installed.

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