x-cmd-skill
claudeCommunity-curated, human-vetted skills for AI coding and agent tools. Focused on practical, production-ready skill implementations.
200 skills
AI skill for working with Three.js texture loading, mapping, and material properties. Helps developers create and manipulate 3D textures programmatically.
Plugin cloudai-x-threejs-skills-8 from marketplace cascade-code-general-misc-3 in joshuarweaver/cascade-code-general-misc-3. Commands read from the repo's manifest — 1 month ago.
threejs-animationThree.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
threejs-fundamentalsThree.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
threejs-geometryThree.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
threejs-interactionThree.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
threejs-lightingThree.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
threejs-loadersThree.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
threejs-materialsThree.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
threejs-postprocessingThree.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
threejs-shadersThree.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
threejs-texturesThree.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
Community-curated, human-vetted skills for AI coding and agent tools. Focused on practical, production-ready skill implementations.
200 skills
CFN Loop skill for unified error handling, batching, and structured logging across agent failures with categorization and recovery.
169 skills · 9 agents
Search and discover Claude Code skills and MCP servers from marketplaces and GitHub. Use to find tools for specific tasks or explore available integrations before building custom solutions.
160 skills
Collection of Claude Code plugins tailored for streamlining software development and engineering processes.
85 skills
Pre-built SWE workflows for Claude Code covering development patterns, testing strategies, and engineering best practices for software projects.
32 skills · 40 agents
Supercharged plugin collection with 109 components: 22 agents, 32 commands, 55 skills across 13 modular plugins. Includes deep reasoning, autonomous dev loops, DDD architecture, git automation, and design system enforcement.
66 skills
Create, edit, review, resize, and brand-check Canva designs with the Canva MCP server.
12 skills · 1 MCP server
Create, edit, review, resize, and brand-check Canva designs with the Canva MCP server.
12 skills · 1 MCP server
Use when the user wants to know how a company gets its users, reverse engineer a competitor's growth or distribution, copy what a winning company does on each channel, or study a brand's content strategy (titles, thumbnails, covers, captions, graphics) on YouTube, TikTok, Instagram, X, LinkedIn or Reddit. Also for "how did X grow", "teardown of X's marketing", "what content works for X".
1 skill
Comprehensive Stata reference — syntax, data management, econometrics, causal inference, graphics, Mata, and 20 community packages.
1 skill
Audio-first motion-graphics launch, brand and TVC films rendered in code (canvas to MP4) and cut to the music: music plan and generator prompts, beat analysis from the spectrogram, reference contact sheets, three style frames before building, a protagonist-driven shot map, a deterministic motion library, parallel rendering and per-language cuts.
1 skill
Generate on-brand logos, social templates, and marketing graphics from a saved brand profile; vector output runs locally, AI imagery is opt-in.
4 skills · 5 commands · 2 agents · hooks
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