claude

nategarelik-game-dev-supercharger

Claude Code plugin for professional 2D/3D Unity game development with multi-agent expert collaboration.

0 on GitHubby Retro Baseball Devv1.0.0MITupdated 6 months agocode_languages
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Plugin nategarelik-game-dev-supercharger from marketplace cascade-code-languages-misc-2 in joshuarweaver/cascade-code-languages-misc-2. Commands read from the repo's manifest — 1 month ago.

This plugin runs code on your machine — it starts local MCP servers. The exact commands are listed below; read them before installing.

What it installs

Skills (1)

  • game-dev-workflow

    Use when working on Unity game development - provides expert validation, asset generation, and performance profiling

Subagents (5)

  • asset-generator

    AI asset generation specialist for creating 2D sprites, 3D models, and game art using Gemini, Leonardo, and Meshy

  • expert-consultant

    Expert AI consultant for validating Unity game development decisions across design, architecture, performance, and visual direction

  • game-architect

    Game architecture and planning specialist who coordinates all other agents to design, validate, and implement game systems from concept to completion

  • performance-profiler

    Unity performance validation specialist for profiling frame rates, draw calls, and memory usage against platform-specific targets

  • unity-builder

    Unity scene construction specialist for batch creating GameObjects, scenes, materials, and assets using Unity MCP batch commands

MCP servers (1)

  • game-dev-supercharger

    runs: uv --directory ${CLAUDE_PLUGIN_ROOT} run --with anthropic --with httpx --with pydantic --with requests python ${CLAUDE_PLUGIN_ROOT}/mcp-server/server.py

View source on GitHub

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