Unity
claudecodexUnity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
33 skills
Author real-time game VFX as code for Effekseer and verify them in real Godot renders; video-model flipbooks and a Unity (URP) pipeline.
Plugin effekseer-vfx from marketplace effekseer-vfx in kanaworksai-hue/effekseer-vfx-skill. Commands read from the repo's manifest — 12 days ago.
effekseer-vfxAuthor real-time game VFX as code for the Effekseer engine and verify them in a real Godot render, and turn image-to-video clips into flipbook skills for Effekseer/Godot or Unity (URP). Use when asked to create, edit, review or iterate on Effekseer effects (.efkefc/.efk), game hit, slash, projectile
vfx-reviewIndependently score one rendered game VFX filmstrip against a fixed rubric and return a JSON verdict. Use when asked to review, score or judge an effect's strip images (for example from the effekseer-vfx skill's `vfx review`) as a reviewer who did not author it.
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
33 skills
Godot 4.7 engine skills (GDScript, C#, scenes, signals, 2D and 3D, physics, UI, shaders, multiplayer, export, headless tests).
80 skills
Build games with melonJS — 26 guides to the 2D, 2.5D and 3D HTML5 game engine, its conventions and idioms, so generated code runs the first time.
26 skills
Game engine. A lead and thirteen specialists that drive Godot 4.7 on macOS through headless jobs, windowed captures, GUT and gdUnit4 tests, and command-line exports: architecture, gameplay, 2D, 3D worlds, animation, UI, VFX, shaders, rendering and lighting, audio, multiplayer, performance and export, pipeline automation. Every procedure was run live in Godot 4.7.2.
179 skills
Multi-agent orchestration system with 51 specialized agents for development workflows, code quality, deployment, research, games, and more. Includes orchestrators for checkpoint, deploy, quality, fullstack, research, games, corpus, web, and python workflows.
51 agents
Agentic skills framework for Godot 4.x game development — 59 domain-specific skills for GDScript and C#
61 skills · 9 agents · hooks
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