claude

ttheme-palette

Make a ttheme palette for a character from colors measured on its official art, with the installed ttheme CLI

11 on GitHubMITupdated yesterday
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Plugin ttheme-palette from marketplace ttheme in kecan0406/ttheme. Commands read from the repo's manifest — yesterday.

What it installs

Skills (4)

  • lessons

    Decide where a lesson goes before writing it down — a correction from the user, a mistake that came back, a trap found while working, a rule someone asks you to remember — among the AGENTS.md files, .claude/rules, a skill, a test, docs/ and the commit body, so the instruction files hold rules and ne

  • sandbox

    Drive ttheme for real inside the throwaway sandbox (`mise run sandbox`) and read back what happened — text screens and key-driven flows through tmux, real Ghostty windows (painted colors, config reloads, screenshots) through a separate Ghostty instance, and real iTerm2 windows (profiles, backgrounds

  • tui

    How to change ttheme's terminal screens — preview and its tuning panel in zsh, the hub's tabs, Browse, init's picker, the palette editor and builder, find: where a key, a click, a color, a shared part or a whole screen goes, which zsh and TypeScript copies must change together, how to check it, and

  • ttheme-palette

    Make a ttheme terminal palette for an anime, game or other character from its official art — research the character, measure colors from an official picture, and let the installed ttheme CLI harmonize, check and install it. Use when the user asks for a ttheme palette or terminal theme of a character

View source on GitHub ttheme.dev

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