claude

kodflow-review

Evidence-bound review and debugging. Findings cite real code and a counterexample; deterministic scanners run for real and their exit codes populate the report; an external non-LLM verifier can invalidate the whole run. Root-cause-first debugging refuses a fix nobody proved.

0 on GitHubby kodflowv0.0.0-rdb033f04356bMITupdated todayreview
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Plugin kodflow-review from marketplace kodflow in kodflow/claude-marketplace. Commands read from the repo's manifest — today.

What it installs

Skills (7)

  • adr

    Capture Architecture Decision Records. Detects decision moments, writes docs/adr/NNNN-title.md

  • debug

    Systematic, root-cause-first debugging. Enforces a no-fix-without-root-cause

  • improve

    Turn the feedback subagents leave on their own instructions into changes to this

  • ktn-issues

    Clear a linter''s whole open-issue queue (default kodflow/ktn-linter): judge every issue lazy or legitimate against earlier lazy verdicts, close the lazy ones with a rewrite that lints clean, fix the rest red-test-first and narrow, one commit per issue, one PR, then a review round that tries to brea

  • learn

    Extract reusable patterns from the current session and save them to the local

  • lint

    Multi-language intelligent linting with RLM decomposition. Auto-detects project

  • review

    Brutally rigorous, evidence-bound AI code review (RLM decomposition) for GitHub

View source on GitHub

More from kodflow/claude-marketplace

All 10 plugins →

Language, platform and concern specialists that routing dispatches to. Each verifies an API, a default, a limit or a deprecation against documentation before asserting it, returns what it consulted and what it could not confirm, and tries to break its own finding before reporting it.

35 agents

0

Combat animation that is anatomically and martially right, for a game project that enables it in its own settings (never installed by install.sh). /move briefs a panel — anatomy, six martial areas with the declared tradition governing, animation craft, rig, Godot and three.js — and writes measurable constraints with their sources; /anim-review measures sampled clips against them and asks the owner's verdict; /anim-feedback keeps every verdict as an ADR that later runs read first; /reference fetches reference images with their licence; /meshy generates characters, weapons and props with Meshy, fetches them with their licence and judges them against the rig.

5 skills · 14 agents · hooks

0

The work loop: open a tracked piece of work, research it, plan it, argue the plan, turn it into an executable contract, ship it. Each skill hands the next exactly what it needs, and every step leaves a trail the next session can read.

12 skills

0

Infrastructure, environment health and template sync — Terraform and Terragrunt work, a health check for this configuration itself, and the update path back to the upstream template.

5 skills

0

The shell side of the harness: super-claude as a real command on PATH instead of an alias, a TAB session picker that only offers conversations that still exist — matched on the words of their title, coloured by age — and housekeeping that deletes a session with everything keyed to its id. A SessionStart hook re-syncs it from the plugin at every launch, so updating the marketplace updates the shell. The same hook installs the status-line binary from its releases when it is missing, so a marketplace update is all it takes to get it.

1 skill · hooks

0

The lifecycle machinery the other plugins assume: shell-output compression that never rewrites a read whose bytes matter, a git guard, session context loading, quality gates, and structured logging. Wired across 18 events; every hook fails open, because a PreToolUse hook that exits non-zero blocks every shell call in the session.

hooks

0

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