codex

GameLearningRuntime Skills

Portable GameLearningRuntime skills for building and operating truthful, learner-neutral game adapters.

1 on GitHubby loonghaov0.6.1MITupdated 8 days agoDeveloper Tools

Plugin game-learning-runtime-skills in loonghao/GameLearningRuntime. Commands read from the repo's manifest — 6 days ago.

What it installs

Skills (3)

  • glr-adapter-builder

    Build or refactor a GameLearningRuntime adapter, runtime bridge, trainable environment, knowledge research manifest, or reward configuration. Use when an agent must turn an authorized game runtime into a reusable GLR environment for RL, BC, IMPALA, evaluation, or offline collection while preserving

  • glr-cli

    Configure and operate the GameLearningRuntime agent-first CLI for bridge startup, bounded goal-driven research and training, concurrent review capture, run queries, spatial knowledge transfer, and verified model playback. Use for operating an existing GLR project; use glr-adapter-builder when implem

  • glr-qa

    Run goal-driven GameLearningRuntime QA against an authorized game, training adapter, replay, or live probe and produce a dated JSON plus self-contained HTML report. Use when a player asks whether a game works well, wants bug discovery, regression checks, or evidence from bounded training runs.

View source on GitHub

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