claudecodex

meta-wearables-webapp-game

Skills for building Meta Display Glasses webapp games (Vite + TypeScript + Three.js)

227 on GitHubby Meta Wearablesv1.0.2updated 9 days agoCoding
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Plugin meta-wearables-webapp-game from marketplace meta-wearables in meta/meta-wearables-webapp. Commands read from the repo's manifest — 9 days ago.

What it installs

Skills (7)

  • add-webapp-game-logging

    Add a remote log sink and a passcode-gated web log portal to a webapp game, so logs from the game running on Meta Display Glasses can be read on a laptop. The glasses have no console and cannot be tethered to attach one, so the game POSTs batched log records to serverless endpoints served by its own

  • create-webapp-game

    Scaffold a new webapp game for Meta Display Glasses using Vite + TypeScript + Three.js + Vitest, with a renderer- and input-agnostic architecture. Supports both 2D and 3D games. Use when the user wants to start a glasses game, build a 2D or 3D game for smart glasses, or scaffold a Three.js game proj

  • iterate-webapp-game

    Autonomously iterate on a webapp game in a real browser via the Chrome DevTools Protocol (CDP): load the running game, take screenshots, click/type/press keys, run console commands, read game state, and capture console errors — then change code and repeat. Also runs a structured verification pass ov

  • read-webapp-game-docs

    Discover documentation about building games on the Meta Display Glasses platform — platform capabilities (600x600 additive display, CPU/GPU/memory budgets, EMG/D-pad input model and latency, refresh rate) and the meta-wearables-webapp-game framework code (renderer/input-agnostic architecture, projec

  • update-webapp-game-framework

    Update an existing webapp game's managed framework code (`src/framework/`) to the latest version bundled with this plugin. Use after updating the plugin to pull the newest renderer / input / game-loop / math engine code into a game project without touching game files — i.e. "get the latest framework

  • validate-webapp-game

    Validate a webapp game against its project guidelines. Six checks: (1) input — UI may be HTML/DOM, but NO input handled through the DOM (no inline on*= attributes, no addEventListener for input events); all input flows through the InputManager; (2) localization — all user-facing text goes through i1

  • webapp-game-director

    Act as a demanding creative director for a game project — run a collaborative, milestone-structured iteration loop that holds a high quality bar and treats real playtesting as the ground truth. It surveys the game, presents a ranked slate of issues and lets the user pick where to start, works each i

View source on GitHub

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